Linked by Thom Holwerda on Tue 23rd Apr 2013 14:18 UTC
Games "Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work." Telling - not just for the game journalism, but all of it. As a sidenote, you can always rely on Rock Paper Shotgun to bring the best gaming news. Under-appreciated gem of online news reporting.
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RE: Almost good
by Neolander on Wed 24th Apr 2013 05:23 UTC in reply to "Almost good"
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Reminds me of how my parents, who are big fans of Sierra's city management games, were highly disappointed with Caesar IV.

Basically, in the process of porting the game to a 3D engine, they had to reduce map sizes dramatically so that it runs on the average Caesar player's computer. Apparently, even on today's hardware, it's much harder to make a 3D engine that scales well with city size than it is for a 2D one.

Perhaps that's what happened with SimCity too. Is this the first 3D release of SimCity that you play ?

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