Linked by kap1 on Thu 25th Apr 2013 11:45 UTC
Java The Lightweight Java Game Library provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, support for FreeBSD, new OpenGL/OpenCL extension and bug fixes. The library is used by many high profile games such as Minecraft, Spiral Knights, Revenge of the Titans, Project Zomboid, Starsector, JMonkeyEngine, etc.
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moondevil
Member since:
2005-07-08

Although I prefer stronger type languages, for hobby developers on mobile I would just advice C++, since it is the only language which is supported across all mobile platforms SDKs.

Personally due to personal experience I tend just to use official SDK supported languages.

Too much development effort is lost in writing bindings, plus you never know who to blame when problems arise.

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