Linked by kap1 on Thu 25th Apr 2013 11:45 UTC
Java The Lightweight Java Game Library provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, support for FreeBSD, new OpenGL/OpenCL extension and bug fixes. The library is used by many high profile games such as Minecraft, Spiral Knights, Revenge of the Titans, Project Zomboid, Starsector, JMonkeyEngine, etc.
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moondevil
Member since:
2005-07-08

My guess is, that's because Java is a proprietary programming language where Sun/Oracle's runtime is the de facto standard while other runtimes are second-class citizen.


This is not true for any Java certified VM or native compiler.

Reply Parent Score: 3

Neolander Member since:
2010-03-08

"My guess is, that's because Java is a proprietary programming language where Sun/Oracle's runtime is the de facto standard while other runtimes are second-class citizen."

This is not true for any Java certified VM or native compiler.

What is different about those?

Reply Parent Score: 1

moondevil Member since:
2005-07-08

They are also first class citzens.

There are many embedded systems out there running Java Embedded and Java Card runtimes, either in VM or AOT mode.

Many of those systems use certified third party implementations, not the one from Oracle.

If you wish I can produce a list.

Reply Parent Score: 3

JAlexoid Member since:
2009-05-19

So what platforms, other than Windows have you used Java on so that is that user unfriendly? All Unix like platforms there are no user oriented issues. As in, you barely know that there is Java installed.

Reply Parent Score: 2