Linked by Kyuss on Mon 13th May 2013 01:31 UTC
Microsoft "Most people understand that Windows is used by a variety of people who have a variety of needs, ranging from corporate server to workstation to POS terminals to home PC and beyond. Most people accept that whenever Microsoft updates Windows, it has to balance the competing requirements to find some kind of workable compromise. There is however another set of competing requirements that many do not really register, even those that call themselves power users or are IT admins. It is a conflict between developers/programmers and Microsoft itself."
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RE[4]: This is from ReactOS
by segedunum on Mon 13th May 2013 13:50 UTC in reply to "RE[3]: This is from ReactOS"
segedunum
Member since:
2005-07-06

.NET has enabled me to have the same code running on multiple platforms in a loosely coupled and maintainable way......

Stop it please. I've had to get back on my chair from laughing.

Reply Parent Score: 3

RE[5]: This is from ReactOS
by lucas_maximus on Mon 13th May 2013 15:28 in reply to "RE[4]: This is from ReactOS"
lucas_maximus Member since:
2009-08-18

Ever heard of Mono?

You guys are boring and predictable.

Reply Parent Score: 1

RE[5]: This is from ReactOS
by Nelson on Mon 13th May 2013 15:39 in reply to "RE[4]: This is from ReactOS"
Nelson Member since:
2005-11-29

iOS, Android, Windows Phone, and the Windows Store. There was a possibility for more but this is a mobile app.

Using the .NET Framework's Portable Class Library I was able to have 80% of my code be cross platform without a recompile by using the PCL support in Mono and .NET.

For the code I wrote which used platform specific APIs, I wrote small platform specific DLLs which referenced the portable business logic of the app.

I originally wrote the code for Windows Phone, and easily ported it to iOS, Android, and then Windows 8.

Reply Parent Score: 3