Linked by fran on Sat 18th May 2013 01:38 UTC
General Development Appfour added, among other features, C/C++ support to its new version of AIDE. From Android-IDE, "Now you can write parts of your app or your whole app in C/C++ on your device. AIDE supports the Standard Android NDK toolchain (GCC 4.6 + Bionic, STL, ...). No changes are necessary if you want to build an app developed on a PC with Eclipse. C/C++ development is fully integrated: Build errors appear in the error list and files can easily be navigated to with Go to file. The editor supports C/C++ syntax highlighting."
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RE: Hi Google
by Kochise on Sat 18th May 2013 12:05 UTC in reply to "Hi Google"
Kochise
Member since:
2006-03-03

10$ is a bit much I find. Mr Lee's GCC port is cheaper, yet less featured. I'd like to put some bucks into this application, but not THAT much (how long would I use it with no debugging facility ?)

Kochise

Reply Parent Score: 2

RE[2]: Hi Google
by thegman on Sat 18th May 2013 12:10 in reply to "RE: Hi Google"
thegman Member since:
2007-01-30

Depends on where you are in the world really, in the UK $10 will buy you about half a pizza from Dominos, so in that regard $10 is extremely cheap. For those in other parts of the world $10 will of course be a bit of a stretch.

I suppose though, if you can afford a decent Android tablet to run it, you can probably afford $10 for this software.

My experience of AIDE is that it is an extremely competent bit of software, it was very slow on my device, but that was a pretty crappy device anyway. I would imagine on a good modern Transformer or something, AIDE would be great fun and well worth the $10.

Reply Parent Score: 2

RE[3]: Hi Google
by Kochise on Sat 18th May 2013 15:41 in reply to "RE[2]: Hi Google"
Kochise Member since:
2006-03-03

I'd pay 10 bucks if my Nexus 7 would be completely supported (high DPI, Tegra 3, nVidia GPU, integrated debugger and profiler, etc...) for in-situ coding.

Otherwise for a half-featured IDE, I'd pay 3 or 4$, max. Considering Eclipse, Android SDK/NDK, nVidia Tegra SDK, etc... are free and more featured.

We're dealing with CPU running at 1 GHz min, 512 MB or 1 GB mem, GB of storage. I recall working on Borland's TurboC / Turbo Debugger on 66 MHz 486's with 16 MB of memory.

Just to point out the obvious. That's why I'm pretty disappointed to notice such a drawback. What's the next step, punch cards as high level language ?

Kochise

Reply Parent Score: 1