Linked by Thom Holwerda on Sat 18th May 2013 21:06 UTC
Games "At the end of a week in which Electronic Arts confirmed it wasn't developing a thing for the Wii U, one of the software engineers in EA Sports' Canada studio, in a series of since-deleted tweets, disparaged the console as 'crap' and suggested Nintendo should give up on hardware altogether. 'The Wii U is crap. Less powerful than an Xbox 360. Poor online/store. Weird tablet', tweeted Bob Summerwill, listed as a senior software engineer at EA Canada, in a reply to a tweet posting a link about EA's no-Wii U news. 'Nintendo are walking dead at this point'." The Wii U is turning into the 21st century's Virtual Boy.
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RE[2]: Amusing
by arb1 on Sat 18th May 2013 23:10 UTC in reply to "RE: Amusing"
Member since:

it was more powerful then a 360 but weaker then ps3. which clearly was a mistake. On top of a controller that cost like 150$ for a extra one.

Reply Parent Score: 1

RE[3]: Amusing
by viton on Sun 19th May 2013 10:15 in reply to "RE[2]: Amusing"
viton Member since:

at 30% cpu and 30% memory bandwidth it is far below xbox360

Reply Parent Score: 3

RE[3]: Amusing
by reduz on Sun 19th May 2013 13:53 in reply to "RE[2]: Amusing"
reduz Member since:

No one has a clue here.

The PS3 is much weaker than the 360 technically, Sony marketing somehow made everyone believe that and succeeded. The truth is that PS3 games only look better because they are first party, kind of like Nintendo with first party Wii games.

The Wii U is stronger than both because it has DX10 level hardware, but ages behind anything PS4 or XBOX720 will be.

Reply Parent Score: 2

RE[4]: Amusing
by viton on Mon 20th May 2013 22:13 in reply to "RE[3]: Amusing"
viton Member since:

No one has a clue here. The PS3 is much weaker than the 360 technically

Every SPU is easily 4+ times faster than PPC core even on PPC optimized code despite they have similar specs on paper. SPU optimized code could run 10x faster. So in reality CELL is in other league.
It is easy to achieve high utilization on SPU in contrast to PPC core stalling in pipe bubbles and LHS.

Battlefield3 @ PS3 uses DX11-like rendering pipeline running on CELL.

Reply Parent Score: 3