Linked by Thom Holwerda on Sat 8th Jun 2013 20:10 UTC, submitted by MOS6510
Graphics, User Interfaces "Though 'flat design' is a popular meme right now, there is something much, much deeper going on here at Microsoft. With my own lifelong passion for design I immersed myself in the community and got a front-row seat on a journey that has its roots as far back as the late '90s with Encarta's bold use of typography and clean interface. But it truly sprang to life in late 2010 with the launch of Windows Phone and in the last few weeks has advanced even further with Windows 8.1 and Xbox One. I started from the very place I bet you are right now - disbelief that Microsoft is leading the way on design." They really are. If Apple really goes all minimalist and digital (I dislike the term 'flat') with iOS, Microsoft will have taken over the baton. Crazy world indeed.
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RE[5]: Comment by vtolkov
by ssokolow on Mon 10th Jun 2013 21:58 UTC in reply to "RE[4]: Comment by vtolkov"
Member since:

Why do you think the graphics stack is crappy? Are you just talking about the driver support? OpenGl, maybe? "Most of the country" doesn't really care about "the graphics stack". As long as its good enough for general desktop use. I mean, if Itunes was the killer app that everyone needed to have, the graphics stack isn't that much of a concern...

Not to mention, the OSX OpenGL stack was pretty crappy too before Valve started collaborating with driver developers to port Steam and the Source Engine.

Apparently similar improvements are already arriving from their Linux porting efforts.

Reply Parent Score: 2

Bill Shooter of Bul Member since:

Yeah, but in all fairness the OpenGL stack is a bit outdated on linux.

OpenGL 3.1 is the most advanced version supported on linux ( and even then only the intel drivers), but the latest version is 4.3.

So, there is an argument to be had there, if you are concerned with the latest OpenGL versions ( most desktop users are not...)

Reply Parent Score: 2