Linked by Thom Holwerda on Fri 14th Jun 2013 11:39 UTC
Apple "The key takeaway we've reached (after two less than 24 hours playing with the iOS 7 Beta release) is this - every App must consider even basic updates to its UI to survive in a post-iOS 6 world." Great. Telling developers to update their entire application - user interface and behaviour alike - to target a look and behaviour that isn't final yet. Seems like potential for a lot of wasted work here.
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RE[3]: How to wind up dev's
by leos on Fri 14th Jun 2013 20:13 UTC in reply to "RE[2]: How to wind up dev's"
Member since:

Respectfully, it does not matter that $10bn or however much was paid out to developers. As a developer, I only care about how much *I* make.

Silly statement. How much you make is up to you. If you are making nothing then that means people don't like what you are making.

Reply Parent Score: 1

RE[4]: How to wind up dev's
by Neolander on Sat 15th Jun 2013 07:32 in reply to "RE[3]: How to wind up dev's"
Neolander Member since:

Or it can also mean that the current mobile app distribution model only puts very few apps on the spotlight, at the expense of others which are so deeply hidden at the bottom of infinitely long lists that users do not even see them.

Reply Parent Score: 4

RE[5]: How to wind up dev's
by JAlexoid on Sat 15th Jun 2013 11:03 in reply to "RE[4]: How to wind up dev's"
JAlexoid Member since:

No market is free from that negative aspect. You're pretty much screwed anywhere - iOS, Android and WP by now.

Reply Parent Score: 2