Linked by Thom Holwerda on Fri 14th Jun 2013 11:39 UTC
Apple "The key takeaway we've reached (after two less than 24 hours playing with the iOS 7 Beta release) is this - every App must consider even basic updates to its UI to survive in a post-iOS 6 world." Great. Telling developers to update their entire application - user interface and behaviour alike - to target a look and behaviour that isn't final yet. Seems like potential for a lot of wasted work here.
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RE[4]: How to wind up dev's
by Neolander on Sat 15th Jun 2013 07:32 UTC in reply to "RE[3]: How to wind up dev's"
Neolander
Member since:
2010-03-08

Or it can also mean that the current mobile app distribution model only puts very few apps on the spotlight, at the expense of others which are so deeply hidden at the bottom of infinitely long lists that users do not even see them.

Reply Parent Score: 4

RE[5]: How to wind up dev's
by JAlexoid on Sat 15th Jun 2013 11:03 in reply to "RE[4]: How to wind up dev's"
JAlexoid Member since:
2009-05-19

No market is free from that negative aspect. You're pretty much screwed anywhere - iOS, Android and WP by now.

Reply Parent Score: 2

RE[6]: How to wind up dev's
by Neolander on Sat 15th Jun 2013 13:10 in reply to "RE[5]: How to wind up dev's"
Neolander Member since:
2010-03-08

I totally agree with you here, however it does go to show that metrics like "woot, developers made 10 bn this year" are totally meaningless, whatever the platform.

Now, a comparison of median revenue and revenue quantiles across platforms would be much more interesting. But I guess that no one wants to do that because it would break the illusion that the mobile market is a software wonderland where it's trivial to make money...

Edited 2013-06-15 13:27 UTC

Reply Parent Score: 3