Linked by Thom Holwerda on Fri 14th Jun 2013 11:39 UTC
Apple "The key takeaway we've reached (after two less than 24 hours playing with the iOS 7 Beta release) is this - every App must consider even basic updates to its UI to survive in a post-iOS 6 world." Great. Telling developers to update their entire application - user interface and behaviour alike - to target a look and behaviour that isn't final yet. Seems like potential for a lot of wasted work here.
Thread beginning with comment 564797
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[6]: How to wind up dev's
by Neolander on Sat 15th Jun 2013 13:10 UTC in reply to "RE[5]: How to wind up dev's"
Member since:

I totally agree with you here, however it does go to show that metrics like "woot, developers made 10 bn this year" are totally meaningless, whatever the platform.

Now, a comparison of median revenue and revenue quantiles across platforms would be much more interesting. But I guess that no one wants to do that because it would break the illusion that the mobile market is a software wonderland where it's trivial to make money...

Edited 2013-06-15 13:27 UTC

Reply Parent Score: 3

RE[7]: How to wind up dev's
by JAlexoid on Tue 18th Jun 2013 11:30 in reply to "RE[6]: How to wind up dev's"
JAlexoid Member since:

I would love to see the median of iOS payouts. Not average, but a median.

Reply Parent Score: 2