Linked by Thom Holwerda on Mon 24th Jun 2013 15:20 UTC, submitted by sheokand
Games Pretty cool stuff: the PlayStation 4 apparently runs on a version of FreeBSD 9.0 modified by Sony and renamed to 'Orbis OS'. Second generation developer kits use GNU GRUB to boot, and allow you to boot into a graphical or a console mode. Not much else is known at this point, but it's a fun bit of information, and perhaps a boon to homebrew developer and hackers.
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Best case, worst case
by andrewclunn on Mon 24th Jun 2013 21:34 UTC
andrewclunn
Member since:
2012-11-05

Best case scenario: Sony contributes massively to OpenGL and drivers for BSD.

Worst case scenario: Sony pulls effort from developers towards developing code specifically for their console's variation of BSD, only to ditch it in the next generation.

Likely scenario: Support for Playstation controllers is improved for BSD.

Reply Score: 1

RE: Best case, worst case
by Wafflez on Mon 24th Jun 2013 23:02 in reply to "Best case, worst case"
Wafflez Member since:
2011-06-26

I don't know anything about console development, but atleast PS3 didn't used OpenGL, I doubt they will use OpenGL on PS4 too.

Reply Parent Score: 5

RE[2]: Best case, worst case
by benytocamela on Mon 24th Jun 2013 23:10 in reply to "RE: Best case, worst case"
benytocamela Member since:
2013-05-16

It depends on what you mean by OpenGL.

There is OpenGL ES support on PS3. It just is not a very efficient implementation. There is also PSGL.



http://www.ps3devwiki.com/wiki/RSX#RSX_Libraries

Edited 2013-06-24 23:17 UTC

Reply Parent Score: 4

RE[2]: Best case, worst case
by protomank on Tue 25th Jun 2013 12:51 in reply to "RE: Best case, worst case"
protomank Member since:
2006-08-03

True. They announced only D11 (directx 11) support. The GPU can have support for both, as most does, but as this is a custom, made only for the PS4, it is likely it won't have, as is not needed and will only "waste space".

Reply Parent Score: 2

RE[2]: Best case, worst case
by Lobotomik on Tue 25th Jun 2013 14:57 in reply to "RE: Best case, worst case"
Lobotomik Member since:
2006-01-03

Having selected an AMD64 CPU, an AMD GPU and a Unix O/S they can now take advantage of the years of effort of AMD in perfecting their Open GL drivers, and the years of effort of thousands of programmers learning Open GL; or they can spend a ton of money and a long, long time to end up, late, with a half baked POS.

Seeing how the PS architecture has jumped from freaky to almost standard PC, I would be very surprised if they did not cash in on all of the advantages of standardization.

Reply Parent Score: 1

RE: Best case, worst case
by dnebdal on Tue 25th Jun 2013 14:31 in reply to "Best case, worst case"
dnebdal Member since:
2008-08-27

More likely scenario: Better support for whatever network and SATA controllers are in the PS4.

Reply Parent Score: 2