Linked by Thom Holwerda on Thu 27th Jun 2013 18:35 UTC
Games "Microsoft's Build developers conference in San Francisco has mainly focused on Windows 8.1 so far, but the company spent a few minutes talking about the future Xbox One development platform on Thursday. Steve Guggenheimer, vice president of Microsoft's Developer & Platform Evangelism group, provided big hints at how developers can target the Xbox One in future." Many Windows 8 Metro applications would work relatively well with Kinect gestures and such - so this makes sense to me. Still don't want a 'media entertainment experience device' though; I want a game console.
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RE[2]: Problem is ....
by WorknMan on Fri 28th Jun 2013 00:47 UTC in reply to "RE: Problem is ...."
WorknMan
Member since:
2005-11-13

If history is any judge, lots of people are willing to pay $399 and higher for game consoles (just look at what people are willing to pay for bundles, and day one units on ebay). I am not planning on it (arthritis keeps me from being a gamer anymore), and you aren't (for whatever reason), but let us not deny the market


Please to define 'lots of people'. Certainly not the 90 million or so who bought Wii's last gen. Most people I know who bought a PS3 did so because at the time, it was the only future-proof blu-ray player on the market. The fact that it could play video games was a nice bonus. And the only people I knew that owned a 360 (all 2 of them) were hardcore gamers. Those are the only folks that are going to pay $400+ for a pure game console, and there just aren't that many of them, vs the rest of the population that are sane ;)

Edited 2013-06-28 00:49 UTC

Reply Parent Score: 2

RE[3]: Problem is ....
by jockm on Fri 28th Jun 2013 02:57 in reply to "RE[2]: Problem is ...."
jockm Member since:
2012-12-22

Well the XBox 360 launched at $299 AND $399 ( http://www.gamespot.com//news/xbox-360-pricing-revealed-299-and-399... ), where the $399 version was the one with 20G hard drive. Again go look at the bundle prices and day one auction prices, and you will see people were willing to pay a lot more.

But why do you say the XBox One is solely a games console? Because their launch announcements have been emphasizing the One as a multipurpose system that you can play media (from both MS and Netflix, Hulu, et al), use Skype, surf the net, etc. They are selling it as a media center that is also a console.

And finally we get to the problem with anecdotal evidence. The people you know who got the PS3 did so primarily (or so they say) as a Blu-Ray player, but the majority of people I know who got the PS3 did so because they were PS2 owners and were loyal to the sony ecosystem.

Does this mean I think your example is wrong? Of course not. But it does mean that anecdotal evidence is of little use. Objective data rules. I am sure if you go looking you could come up with some solid numbers as to PS3 purchasers intent, and that would be interesting.

But tell me this, are you a gamer? Do you own one of the current generation of consoles? Because if you are not, they you aren't likely in MS's target demographic, right?

Reply Parent Score: 2

RE[4]: Problem is ....
by jbates on Fri 28th Jun 2013 04:38 in reply to "RE[3]: Problem is ...."
jbates Member since:
2013-06-28

I don't know if people are still willing to pay that much. That was 7 years ago, when the graphical jump from Xbox/PS2-gen era to HDTVs and 360/PS3 was immense. It was also before smart phones and tablets. For many people, game consoles and video games were synonymous.

The thing that bugs me about Xbox (360 and One) is how much it reminds me it's not a game console anymore despite the fact that that's all I want to use it for. To get to my game, I have to navigate a labyrinth of multimedia advertisements I care nothing about. Sony's much nicer about keeping that on the side. Advertisements are probably one of the reasons Microsoft wanted to force users to use the Internet.

I'd be much more excited about the possibility of Windows 8 apps on the Xbox One if Microsoft hadn't deprecated XNA out of the blue. C# + XNA is THORUGHLY good for indie game developers. It would make perfect sense for 3rd part media app development to be near-identical to Windows 8 development, but only time will tell if it's an open registration app store.

Reply Parent Score: 2

RE[4]: Problem is ....
by WorknMan on Fri 28th Jun 2013 04:59 in reply to "RE[3]: Problem is ...."
WorknMan Member since:
2005-11-13

But why do you say the XBox One is solely a games console?


I didn't. Thom said the following:

Still don't want a 'media entertainment experience device' though; I want a game console.

I was pointing out that would be a dumb idea to release a pure gaming console at $400+, if you could add more features/media content and attract more buyers. However, this time around they're going to have to do much more than 'it plays Hulu/Netflix/etc), because these days, you can get devices that do that in boxes of Cracker Jacks ;)

But tell me this, are you a gamer?


I don't know what that means, really. Do I play video games? Yes, sometimes. Do I spend hours a day playing games? No. Most people like myself have pretty much moved over to phones and tablets for gaming, but I do own a 3DS as well.

Do you own one of the current generation of consoles? Because if you are not, they you aren't likely in MS's target demographic, right?


I beg to differ. If they were only targeting the 'this game must have a budget of $50 million or it sucks crowd', they wouldn't be bothering with the media/TV stuff. They're trying to attract people like me.

Although with the growing number of 'cord cutters' like me increasing, I think MS is skating where the puck is right now, not where it's going to be in 4-5 years. Like the original Wii shipping without HD support... not a huge deal in 2006, but in the end, I think it came back to bite 'em in the ass, as the 360 ended up being the best-selling console for 12+ months in a row near the end.

Edited 2013-06-28 05:03 UTC

Reply Parent Score: 2