Linked by Thom Holwerda on Wed 31st Jul 2013 12:28 UTC

Just 160,000 Wii U consoles were sold worldwide between April and June, along with 1.03 million software units. The figure is a 51.3 percent decrease on last quarter; the console has now sold 3.61 million units around the world despite Nintendo's initial prediction of 5.5 million systems moved by the end of March.

To put the 160000 figure in perspective - Microsoft sold 140000 Xbox 360s in just the US, in June alone, and that's after a sharp sales drop, for a console that's 8 years old. Nintendo is not doing well.

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What I see as Wii U problem
by MadRat on Thu 1st Aug 2013 06:11 UTC
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I own the Wii, Wii U, PS3, XBOX360, and several modern PCs. I've owned GB's, XBox, PS2, and about every other Nintendo console in the past. I no longer game on a PC mainly because of lacking the time to troubleshoot the glitches. It's nice to launch games on the console and they just work.

The Wii U is more or less a big GameBoy. I find little reason to look at the TV during gameplay, so in my mind it's hardly a console. I like how the Wii games play on it, too, but we still have the original Wii since our plasma screen only had one HDMI and it's tied to another source. The Wii U looks absolutely beautiful on the LED, but in reality I am always using the screen on the controller. Netflix looks nice on it, but Netflix and Vudu are already built into the TV. The kids often play the Wii U while we watch a different source because the TV is irrelevant to the games.

I also detest the lack of two master controllers for the Wii U. The second player in team games is severely handicapped the way games were coded. So the kids never play multiplayer because it sucks. Seriously, like the GB, it's pretty much a single player centric console. It makes me wonder why they even did it like that.

I also prefer the PS3 for its simple, standardized wireless controllers in comparison. Kinect on the 360 is more fun than accelerometer driven nunchucks. The Wii U really doesn't compete with either method. Mario games using nunchucks is a huge let down. And sports games more or less blow on the Wii/Wii U for the same reason. FPS on the Wii U was ho hum, too. Really, wth didn't they support plain controllers? It's such a universal expectation on consoles since the N64...

And let's face it, the old Nintendo franchises are dead. Techmo Superbowl, RBI Baseball, NBA Jam, Star Fox, Donkey Kong, Kid Icarus, Punch Out, Pilotwings, F-Zero, NFL <insert year>, and Excitebike. You could make a case for games like Earthworm Jim, Mortal Kombat, Final Fantasy, Chrono Trigger, Mario RPG, < insert latest James Bond title> 007, Bomberman, Star Wars, Diddy Kong Racing, Banjo-Kazooie, Super Smash Bros., World Wrestling <insert whatever it is now>, Harvest Moon, Ogre Battle, and Star Craft were addictive time consumers, too.

And why not give us a carrot. There is so much power in the master controller it should have been GB cartridge compatible. Not only that but it should have displayed on the TV! I can throw 15 year old GB cartridges into Super GameBoy, but not the biggest GB of them all, the Wii U? Imagine playing Pokemon Emerald or Tony Hawk on the Wii U master controller. Hey, even Ultimate Card Games would be cool on it. Battalion Wars, anyone? Seriously, give us a carrot.

Resident Evil, The Sims, Civilization, Warcraft, Unreal Tournament or Quake, Crimson Skies, Dragon Quest, Burn Out, Prince of Persia, Diablo or Dungeon Siege, Star Trek, Superman, Avengers, Batman, Spiderman, Top Gun or Afterburner, Tomb Raider, F1 Racing, NASCAR, Dungeons & Dragons, FIFA, Olympic Sports, and Scrolls are franchises that need to be explored. Seriously, they should look into a good warship RTS like Navy Field or Harpoon either which would hit the spot. How about reboot some old C64 franchises like BeachHead, Blue Max, Raid on Bungeling Bay, Ultima, M.U.L.E., Winter Games and Summer Games, Bard's Tale, Pitstop, Silent Service, Racing Destruction Set, MiG Alley, and Spy Vs. Spy. Nintendo just lacks the good old 3rd Party game development that made NES rock and Android and Apple handhelds successful now.

That and the lack of support for universal things like BlueTooth keyboards, mice, and headsets? Did I forget to talk about online gameplay lacking? Yep. Did I mention the lack of wireless traditional control pads like PS3 and the 360? And did I mention the lack of Kinect-like technology? I won't mention the overly protective stance Nintendo has on content. They would sell a million copies of a modern Strip Poker or Leisure Suit Larry. Enough ranting.

Edited 2013-08-01 06:12 UTC

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