Linked by Thom Holwerda on Wed 11th Sep 2013 19:21 UTC

Steam Family Sharing allows close friends and family members to play one another's games while earning their own Steam achievements and saving their own game progress to the Steam cloud. It's all enabled by authorizing a shared computer.

Sounds neat, but it does look convoluted and complex. I have a simpler system, which is quite revolutionary. It's called physical copies and I can just give them to friends. It's magic.

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RE[3]: Good Old Games
by Morgan on Wed 11th Sep 2013 22:32 UTC in reply to "RE[2]: Good Old Games"
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As long as everyone is playing different games, it's just the modern version of buying a bunch of Gameboy cartridges or CD-ROMs to share among your family members... and if you disapprove of that or think it can be stopped, you're either blinded by privilege or a fool.

Actually I agree with you on this, and I'm pretty sure GOG would too. My reply to ptman was simply providing a viewpoint in answer to his question. I never said I was right, just that it was how I saw the situation.

And I'm with you on the insane price of console games too, though actually it's always been pretty high; I remember my brother and I saving up money for weeks to buy Final Fantasy VI (FF3 here in the US) for the SNES for $70, and we took turns playing the same save game since we both "owned" it.

And hey, maybe I'm just as guilty: A few weeks ago my 12 year old niece wanted to start playing "real" Minecraft (she had been playing on her tablet but was curious about the PC version) so I logged in on her computer and showed her around, and never even thought about deleting the game afterward. According to my sister she still plays on my account, though she is saving up for her own account. Since I haven't logged in and played for a couple of months on my own computer, I doubt Mojang even cares...but you could say that that makes me just as "guilty" as ptman and his family sharing of GOG games.

Reply Parent Score: 3

RE[4]: Good Old Games
by ssokolow on Wed 11th Sep 2013 23:27 in reply to "RE[3]: Good Old Games"
ssokolow Member since:

And I'm with you on the insane price of console games too, though actually it's always been pretty high; I remember my brother and I saving up money for weeks to buy Final Fantasy VI (FF3 here in the US) for the SNES for $70, and we took turns playing the same save game since we both "owned" it.

Agreed. Most of my games as a kid were shareware like Commander Keen 4 that I bought for a few bucks at the local K Mart and then never registered because I was unwilling to mail my allowance to another country and wait an eternity (weeks).

In fact, most of the PC games I did buy in full versions were from the $15-30 "we've made our money and are trying to monetize our back catalog" classics bin.

As for consoles, I think, over the entire course of our ownership of it, we had maybe a dozen SNES games at most... all begged from parents after we concluding that they would hold our interest long enough to not make continued rentals from the local Microplay cost-effective. that I think about it, that's probably the biggest difference.

At high prices, a lot of cash used to flow to rental stores and now stays out of circulation as piracy is used as a "try before you buy" that makes it possible to "try forever without buying".

At lower prices and emboldened by newfangled things like YouTube reviews, people are more willing to take a chance on the convenience of just tossing a few bucks at each developer via Steam or GOG or what have you. (Hence gaben's statement that piracy is a service issue.)

Edited 2013-09-11 23:33 UTC

Reply Parent Score: 3

RE[4]: Good Old Games
by Savior on Thu 12th Sep 2013 10:12 in reply to "RE[3]: Good Old Games"
Savior Member since:

I don't know... Theoretically speaking, while RPGs, adventure games or other genres that have a story and an ending might be problematic, I think Minecraft and similar games are very much like physical games in this regard. As long as you don't log in and play the same time as your sister (is it even possible to do so?), it's the same as lending your brother one of your LEGO sets (or model airplanes, or whatnot). And nobody has ever wanted to outlaw that now, have they.

With a story-based game, the picture is not as clear: if you have already finished it, you've got everything that you wanted from it, so giving it to someone is kind of cheating, as if you could give a bottle of coke that you've drunk to someone, and they'd be able to drink it again, too.

Then again, books tend to go around like that, and nobody complains much about people lending books to one another, so I don't see why other sectors of the entertainment industry should be entitled to do so.

Finally, I believe that the (nuclear) family can well be considered one unit (it is, in many respects, by law), and I've never felt any scruples against sharing my stuff with my brother, or nowadays, with my wife. It would be completely insane if we had to buy every book, movie and CD twice...

Edited 2013-09-12 10:13 UTC

Reply Parent Score: 5

RE[5]: Good Old Games
by osvil on Thu 12th Sep 2013 13:16 in reply to "RE[4]: Good Old Games"
osvil Member since:

Books and also movies. If you buy a DVD/Bluray/whatever and you see the movie, then you got all it had to offer. You can hand down to a friend and he also gets to get the story, like in a RPG. In fact, I'd say that is part of the value of buying such products... being able to share them with friends, giving them access to something you've liked.

IMO the move by Steam is great. I will for sure use it to share my library with my brother-in-law. He likes strategy games, just as I like them. I have several of them on STEAM. I do like grand-strategy games, he hasn't tried them so this will give him a chance to try. This will add quite a bit of value for me over their previous offering.

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RE[4]: Good Old Games
by Soulbender on Thu 12th Sep 2013 11:38 in reply to "RE[3]: Good Old Games"
Soulbender Member since:

but you could say that that makes me just as "guilty" as ptman and his family sharing of GOG games.

Sure but...put your hand up if you never copied or borrowed a friends CD, LP (ooh, good old days), DVD, VHS, book or whatever. Seriously, sharing with your immediate friends and family is something that everyone has done forever. It's called being a normal person. As long as you don't share with the world...who the fuck cares? Only some kind of insane, soulless version of Duck McScrooge could care.

But hey, home recorded tapes will kill the record industry...

Reply Parent Score: 4

RE[4]: Good Old Games
by Novan_Leon on Thu 12th Sep 2013 18:01 in reply to "RE[3]: Good Old Games"
Novan_Leon Member since:

I'm an avid gamer and I've never understood the complaints about the price of games. After taking inflation and other factors into account, we're actually paying less for games now than we've ever been, not to mention having full access to an indie scene that sells games for considerably less than the usual $60.

People regularly pay $10 for a 2-hour movie. How we can balk at paying $60 for 40+ hours of entertainment is beyond me.

Reply Parent Score: 3

RE[5]: Good Old Games
by Kivada on Sat 14th Sep 2013 01:47 in reply to "RE[4]: Good Old Games"
Kivada Member since:

Not really, gaming, especially when buying physical copies is far more expensive then when I was a kid.

I'm 28, when I was a kid I never paid more then $25 for a a brand new game, but the vast majority of my purchases where at the 7 different used game shops around my area, where I could get some games for literally $0.05 I was looking for something that was widely available and for an older console or was an older DOS/Windows3.x, Apple IIe or Comodore64 game.

At those shops I averaged paying between $10-20 on most anything and could always trade back in for cash what I had beaten if none of my friends or family wanted it.

I remember how we used to go to Funcoland weekly for the newspaper they had with all of the stores current games and their prices, we all used to have a copy and used to pool our money to pick up certain games. Between me and my friends we had all of the major consoles and computers, we used to swap systems all the time and would often buy games for consoles we didn't own, because we knew we could borrow it from one of our friends and either trade it to them for another game or back to the shop.

I personally only owned an NES, Gameboy, PS2, a dumpster dived 286SX running Win 3.0 and a Powerbook 280c I picked up for $50 from the x wife of a lawyer that had ceated on her, she was having a yard sale of all his stuff and I happened by, Mind you this was in '95 and the 280c was introduced in '94 @ $3800... I dunno why she sold it to me for that little.

Compare that to today's physical media prices and the death of the used game shops at the hands of Gamestop

Reply Parent Score: 3