Linked by Thom Holwerda on Mon 23rd Sep 2013 17:29 UTC
Games

As we've been working on bringing Steam to the living room, we've come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. It will be available soon as a free stand-alone operating system for living room machines.

Valve goes beyond just building a Linux distribution and grafting Steam on top of it. They are actually working very closely with hardware manufacturers and game developers, which has already resulted in graphics performance improvements. They are also working on reducing input latency as well as audio performance. In other words, they are very serious about upending Windows as the default PC gaming operating system.

In SteamOS, we have achieved significant performance increases in graphics processing, and we're now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.

Valve also unveiled that it's working with the major game developers so that triple-A titles will be natively available on SteamOS. As for your existing Windows games - SteamOS will support game streaming from your existing PC so you can play them on your SteamOS machine in the living room (or anywhere else, of course). 'Hundreds of great games' are already available natively on Linux through Steam, too.

This is just the first in a series of three announcements, and it stands to reason that the second one will be a dedicated SteamOS machine from Valve. The third announcement? Well. It's got a three in it, so Half-Life 3 is pretty much confirmed.

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RE: Next card, Microsoft?
by lucas_maximus on Mon 23rd Sep 2013 17:46 UTC in reply to "Next card, Microsoft?"
lucas_maximus
Member since:
2009-08-18

Really?

* Most of the back-catalog won't work on Linux unless is Valve stuff.

* Most of the games that are going to be released you might as well pick up a console instead of connecting a PC to TV, because you will have a more consistent experience with a console and the last time I picked up a media PC (Asus Revo) with half decent specs (can run Call of Duty 4 level graphics smoothly at decent detail) cost more than a console and I had to buy an additional wireless controller ...

* A few people have said that a lot of the mac versions of Steam games rely on Cidre. Ubisoft have traditionally done decent games with shitty PC ports.

Also I like running one OS on my work from home / gaming PC that works perfectly with my kit without any hacks and that OS is Windows.

Edited 2013-09-23 17:48 UTC

Reply Parent Score: -5

RE[2]: Next card, Microsoft?
by judgen on Mon 23rd Sep 2013 17:48 in reply to "RE: Next card, Microsoft?"
judgen Member since:
2006-07-12

Why would it not? Most MacOS X ports from EA and many others already runs via Cider. Look in the package contents in OSX game titles. Nothing stops Steam from doing the same thing for older titles as a stopgap.

Reply Parent Score: 5

lucas_maximus Member since:
2009-08-18

Development houses will be lazy and use the compatibility layer. Trust me I am a developer with very little time, I use a compatibility layer quite often on older because I am not allowed to spend time updating it.

Edited 2013-09-23 18:06 UTC

Reply Parent Score: 3

RE[2]: Next card, Microsoft?
by WereCatf on Mon 23rd Sep 2013 17:49 in reply to "RE: Next card, Microsoft?"
WereCatf Member since:
2006-02-15

* Most of the games that are going to be released you might as well pick up a console instead of connecting a PC to TV, because you will have a more consistent experience with a console and the last time I picked up a media PC (Asus Revo) with half decent specs (can run Call of Duty 4 level graphics smoothly at decent detail) cost more than a console and I had to buy an additional wireless controller ...


And how is that comparable to SteamOS and/or Steambox? The PC you bought quite likely wasn't optimized for gaming nor was it running an OS that specifically designed for such a task.

Reply Parent Score: 11

lucas_maximus Member since:
2009-08-18

And how is that comparable to SteamOS and/or Steambox? The PC you bought quite likely wasn't optimized for gaming nor was it running an OS that specifically designed for such a task.


Gaming isn't the most intensive task you can do a computer contrary to popular belief.

Crysis 3 running at Ultra-settings is the only game that even stresses my CPU and my CPU is a first or second gen core 2 duo.

Edited 2013-09-23 17:53 UTC

Reply Parent Score: 3

RE[3]: Next card, Microsoft?
by aliquis on Thu 26th Sep 2013 22:58 in reply to "RE[2]: Next card, Microsoft?"
aliquis Member since:
2005-07-23

He buys an Atom system with Nvidia ION and talks gaming and using the CPU.

Yeah, great creditability there.

Oh well, at least it was comparable to his consoles or whatever.

(Can it really run Crysis 3 on ultra? In what resolution and frame rate?)

Reply Parent Score: 2

RE[2]: Next card, Microsoft?
by zcal on Mon 23rd Sep 2013 18:00 in reply to "RE: Next card, Microsoft?"
zcal Member since:
2012-07-27

Yes, really. The focus of such a mammoth platform as Steam shifting away from Windows, no matter how long it takes, is a major threat to Microsoft's business.

Reply Parent Score: 7

lucas_maximus Member since:
2009-08-18

Yes, really. The focus of such a mammoth platform as Steam shifting away from Windows, no matter how long it takes, is a major threat to Microsoft's business.


Lets see what actually happens because I haven't seen any numbers from valve on the number of new game purchases that have come from Linux users.

Edited 2013-09-23 18:07 UTC

Reply Parent Score: 3

RE[2]: Next card, Microsoft?
by stabbyjones on Tue 24th Sep 2013 02:18 in reply to "RE: Next card, Microsoft?"
stabbyjones Member since:
2008-04-15

the entire back catalog doesn't need to use linux. that's what streaming is for.

Reply Parent Score: 3

RE[2]: Next card, Microsoft?
by Soulbender on Tue 24th Sep 2013 05:39 in reply to "RE: Next card, Microsoft?"
Soulbender Member since:
2005-08-18

Dude...why so negative...
:P

Reply Parent Score: 4

RE[2]: Next card, Microsoft?
by bassbeast on Tue 24th Sep 2013 06:36 in reply to "RE: Next card, Microsoft?"
bassbeast Member since:
2007-11-11

Why did he get modded down for speaking the truth? The cost of porting DirectX to OpenGL is FAR from trivial, so a good 95% of the games ever made will NOT be available, even with the win 8 disaster MSFT owns more than 90% of the X86 market so good luck on getting most big gaming houses to offer more than a token of their catalog, and then there is the rotting elephant nobody wants to talk about...DRM.

Like it or not there is no way in hell the big publishers are gonna support a living room box without DRM yet its practically impossible to use DRM in Linux because of the viral nature of the GPL which RMS himself has repeatedly said is by design.

So what you are gonna have is Valve games and some indies....which everyone can get on Windows WITHOUT having to install and learn a new OS. Believe me I WANT this to work, we system builders have been treated like dirt by MSFT but unless Valve is willing to pony up a good 100 million plus to make Wine into a perfectly seamless translation layer that requires no thought from John Q Public AND be willing to spend a good half a decade in court as no doubt MSFT would sue if it comes a mile of DirectX IP? Yeah...good luck Valve, you are gonna need it.

Reply Parent Score: 1

allanregistos Member since:
2011-02-10


Like it or not there is no way in hell the big publishers are gonna support a living room box without DRM yet its practically impossible to use DRM in Linux because of the viral nature of the GPL which RMS himself has repeatedly said is by design.


Common, games were not made to work as Linux Kernel Modules, it's in user space, so GPL is not an issue.

Reply Parent Score: 2

RE[3]: Next card, Microsoft?
by JAlexoid on Tue 24th Sep 2013 14:00 in reply to "RE[2]: Next card, Microsoft?"
JAlexoid Member since:
2009-05-19

The cost of porting DirectX to OpenGL is FAR from trivial

The cost of porting D3D to PSGL/OpenGL is also far from trivial... and yet it's being done all the time.

Reply Parent Score: 4

RE[2]: Next card, Microsoft?
by JAlexoid on Tue 24th Sep 2013 13:46 in reply to "RE: Next card, Microsoft?"
JAlexoid Member since:
2009-05-19

Also I like running one OS on my work from home / gaming PC that works perfectly with my kit without any hacks and that OS is Windows.

And Gabe will personally come into your home and poke you with a stick so that you don't run Windows?

Geezzzz.... Just because it becomes available on other platforms does not reduce your level of experience. You reminded me of those people that went crazy over Instagram coming to Android.

Reply Parent Score: 3