Linked by Thom Holwerda on Mon 23rd Sep 2013 17:29 UTC

As we've been working on bringing Steam to the living room, we've come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. It will be available soon as a free stand-alone operating system for living room machines.

Valve goes beyond just building a Linux distribution and grafting Steam on top of it. They are actually working very closely with hardware manufacturers and game developers, which has already resulted in graphics performance improvements. They are also working on reducing input latency as well as audio performance. In other words, they are very serious about upending Windows as the default PC gaming operating system.

In SteamOS, we have achieved significant performance increases in graphics processing, and we're now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.

Valve also unveiled that it's working with the major game developers so that triple-A titles will be natively available on SteamOS. As for your existing Windows games - SteamOS will support game streaming from your existing PC so you can play them on your SteamOS machine in the living room (or anywhere else, of course). 'Hundreds of great games' are already available natively on Linux through Steam, too.

This is just the first in a series of three announcements, and it stands to reason that the second one will be a dedicated SteamOS machine from Valve. The third announcement? Well. It's got a three in it, so Half-Life 3 is pretty much confirmed.

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RE[8]: Next card, Microsoft?
by flypig on Tue 24th Sep 2013 09:54 UTC in reply to "RE[7]: Next card, Microsoft?"
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The interest thing of Humble Bundle is the fact Linux users appear willing to pay twice once for a Windows copy and once for a Linux copy if they are running both OS's.

I don't disagree with your overall sentiment, but I'd be surprised by this. A single Humble Bundle payment gets you the Windows, OSX, Linux and Steam versions all in one go. There's no need to pay twice.

Another possibility is that the statistics simply don't reflect what users actually do. Users can choose which OS they want to be counted for; it's not based on the actually version downloaded.

As I say, I don't disagree with your overall comment though. There's a lot more going on here and it's not just the raw numbers attracting developers to convert their games to Linux. My guess would be that part of the motivation is to also have the Linux version published on Steam.

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