Linked by Thom Holwerda on Wed 25th Sep 2013 21:46 UTC
Games

Entertainment is not a one-size-fits-all world. We want you to be able to choose the hardware that makes sense for you, so we are working with multiple partners to bring a variety of Steam gaming machines to market during 2014, all of them running SteamOS.

Where Sony and Microsoft follow the iOS model for consoles, Valve is aiming for the Android model, including Valve's own line of 'Nexus' devices. As Valves notes, no restrictions - you can change the hardware, software, and install any operating system you want. The right approach, obviously.

The cooperation between Valve and NVIDIA is quite close, as NVIDIA details on its blog:

Engineers from Valve and NVIDIA have spent a lot of time collaborating on a common goal for SteamOS: to deliver an open-platform gaming experience with superior performance and uncompromising visuals directly on the big screen.

NVIDIA engineers embedded at Valve collaborated on improving driver performance for OpenGL; optimizing performance on NVIDIA GPUs; and helping to port Valve's award-winning content library to SteamOS; and tuning SteamOS to lower latency, or lag, between the controller and onscreen action.

This is going to be big. After being defeated in mobile, it seems Microsoft is facing another frontal assault on another one of its strongholds: gaming, whether it be Windows or Xbox.

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You know, for consoles
by Vanders on Wed 25th Sep 2013 22:35 UTC
Vanders
Member since:
2005-07-06

The basic plan seems to be to commoditise the console market. Which is basically what Android did for mobiles. One wonders if this will pay off for Valve in the same way? It's certainly an interesting direction for them to take.

Reply Score: 6

RE: You know, for consoles
by allanregistos on Wed 25th Sep 2013 23:56 in reply to "You know, for consoles"
allanregistos Member since:
2011-02-10

The basic plan seems to be to commoditise the console market. Which is basically what Android did for mobiles. One wonders if this will pay off for Valve in the same way? It's certainly an interesting direction for them to take.


It will certainly profit Valve in the same way what benefits Google from Anroid, however in a different way. The good thing is that not only Valve will reap the benefits, but consumers and the rest of the hardware community as long as they support SteamOS.
I've never used or owned a console, but the way I've seen the graphics quality of console games, gaming on a P.C. is the best experience, and you have the best controllers. A P.C. can be anything you want it to be as a computing platform, upgrade or add RAM/Disk/GPU, but a console is a lock-down console and you can't easily upgrade it overnight not to mention the running OS and the games you've purchased.

Edited 2013-09-25 23:59 UTC

Reply Parent Score: 5

RE[2]: You know, for consoles
by Wafflez on Thu 26th Sep 2013 05:44 in reply to "RE: You know, for consoles"
Wafflez Member since:
2011-06-26

PCs come with keyboard and mouse by default, not normal couch approved controllers like xbox or ps ones, so no, PCs do not have best controllers.

And how is this going to compete with consoles? One OS - okay. But what about one hardware? Graphics do not matter that much when you play from your couch. It's just a PC. Consoles - way different mindset.

Reply Parent Score: 3

RE[2]: You know, for consoles
by moondevil on Thu 26th Sep 2013 07:41 in reply to "RE: You know, for consoles"
moondevil Member since:
2005-07-08

a console is a lock-down console and you can't easily upgrade it overnight not to mention the running OS


A developer's dream!

Being able to target a fixed set of hardware/software, extract every drop of juice of it, without having to think about driver issues, installed libraries, OS versions, running applications besides the game, types of controllers one decides to plugin, ...

Reply Parent Score: 7