Linked by Thom Holwerda on Fri 27th Sep 2013 18:51 UTC

We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input - our biggest missing link. We realized early on that our goals required a new kind of input technology - one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we've arrived at something worth sharing and testing with you.

Where Microsoft and Sony show zero innovation with the Xbox One and the PS4, Valve is the one pushing limits. Their controller is quite, quite unique, and has a whole different approach than what we've seen before - instead of two inaccurate joysticks, it has two super-precise touchpads with advanced haptic feedback and the ability for both absolute and relative positioning. Go read the description - a summary won't do it justice. And, as always: hackable. Yes, even the controller is open and hackable. Wow.

They're on the right track here. If I were Microsoft or Sony, I'd start getting worried.

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Comment by kurkosdr
by kurkosdr on Fri 27th Sep 2013 20:50 UTC
Member since:

Valve can brag all they want about getting into the living room, but they need to sell hardware at a price point comparable to the new offerings of Sony and Microsoft.

If third parties are developing such hardware, they will definitely need to make a profit for it, so it's simply impossible for them to sell for less than the competition. Steam Machines will probably end up costing 500-800 usd.

Valve have hinted at a "good", "better", "best" scheme. The "good" is for streaming only and will cost around 100 bucks. The "best" will run games and will cost around 300 bucks.

The flaw in the plan may be that most devs won't release optimized setting for the $300 dollar machine, making it feel like a low end PC.

Reply Score: 3

RE: Comment by kurkosdr
by Novan_Leon on Sat 28th Sep 2013 15:48 in reply to "Comment by kurkosdr"
Novan_Leon Member since:

I sincerely doubt the "best" Steam Machine will cost around $300. At that price it wouldn't be able to run anything but the least-intensive indie games natively.

Reply Parent Score: 2