Linked by Thom Holwerda on Sun 17th Nov 2013 13:15 UTC
Amiga & AROS

A-EON Technology, the company behind the AmigaONE X1000, has not exactly been sitting still. They're hard at work developing the successor to the Nemo motherboard (which powers the X1000): it's called Cyrus, and is built around Freescale QorIQ processors, ranging from 32bit 1.5 Ghz (the P3) to 64bit 2.4 Ghz (the P5). Users have been invited to join the beta test programme for this new board, which will eventually power the successor to the X1000. On top of that, A-EON will invest $1.2 million in their partnership with Varisys, the company that builds the Amiga hardware.

Hyperion, the company that develops AmigaOS, hasn't been twiddling their thumbs either. The biggest hurdle the AmigaOS 4 developers are facing right now is SMP, but work on this issue is progressing.

One of the major hurdles right now, as AmigaOS Development Team Lead Steven Solie implied, is getting the AmigaOS Exec-kernel to support multiple CPU cores. As part of the process, a new so called "scheduler" is being implemented. The new scheduler is apparently already running in the current, internal builds of AmigaOS although Steven suggested there will be room for improvement and optimizations prior to an official release. AmigaOS 4.2 will also introduce the Gallium3D WinSys API for hardware accelerated 3D graphics.

As always with these niche products built by and for enthusiasts, it's hard to tell where it will lead to. However, fact remains that the X1000 was apparently a big enough of a success for A-EON to invest into the next generation, and for Hyperion to continue work on getting AmigaOS to support SMP - something that only benefits A-EON's machines.

While everyone else is whining about iOS and Android, the Amiga people are still doing their thing. You have to respect that.

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RE[2]: SMP on an Amiga...
by moondevil on Tue 19th Nov 2013 07:18 UTC in reply to "RE: SMP on an Amiga..."
moondevil
Member since:
2005-07-08

Fully agree.

The magic of Amiga, was the architecture it offered in terms of UX and hardware capabilities in comparison with what the competition had to offer.

Today's hardware architecture takes the specialized chipset roles in the Amiga many steps further, with OS that exploit them fully.

Yes I still recall the days I spent with friends watching demoscene stuff, reading 68000 Assembly books about Paula, Denise and friends, playing around with Protacker.

But in a day and age, where both my laptop and mobile phones have 4 cores with a GPU, capable of OpenCL/CUDA/Direct Compute and a programmable sound card, there is only room for nostalgia.

Reply Parent Score: 4

RE[3]: SMP on an Amiga...
by viton on Tue 19th Nov 2013 21:50 in reply to "RE[2]: SMP on an Amiga..."
viton Member since:
2005-08-09

The problem with today's software is a low utilization of hardware capabilities. Almost anything is based on archaic libraries/languages, developed in times when multicore was not mainstream.

Reply Parent Score: 2

RE[4]: SMP on an Amiga...
by moondevil on Wed 20th Nov 2013 12:14 in reply to "RE[3]: SMP on an Amiga..."
moondevil Member since:
2005-07-08

The problem with today's software is a low utilization of hardware capabilities. Almost anything is based on archaic libraries/languages, developed in times when multicore was not mainstream.


Yeah, but developers are the ones to blame, always taking the easy way out to code something.

I learned about multitasking back in the Amiga days.

Reply Parent Score: 2