Linked by Thom Holwerda on Tue 26th Nov 2013 18:31 UTC
Games

Valve's official Steam Machine prototype isn't cheap, but it won't be the only Steam-powered video-game console available come 2014. This morning, iBuyPower revealed a prototype of its own upcoming Steam Machine, which will go on sale for just $499 next year. For the price of an Xbox One, the computer will offer a multicore AMD CPU and a discrete AMD Radeon R9 270 graphics card - that's a $180 GPU all by itself - and come with Valve's Steam Controller as part of the package deal.

That's an absolute steal. This is exactly what Valve is betting on: for the same price, an x86 SteamBox will be more powerful than the new consoles. with SteamOS, it has all the convenience of a console, too. With the launch titles for the two new consoles being total and utter garbage, the argument "but SteamOS has no games!" is moot.

I can't wait until CES coming January when Valve will unveil its publishing partners. That's the make-or-break moment. If SteamOS will get all the same major titles as the consoles, why on earth would anyone want a limited, locked-down, proprietary, slower console?

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Backwards compatibility is a myth
by Darkmage on Fri 29th Nov 2013 01:50 UTC
Darkmage
Member since:
2006-10-20

Backwards compatibility with windows games on both windows and linux is a myth. I should know, since for the last decade I've been trying to run DirectX 1/2/3/4/5 games in wine. Submitting bug reports and pleading for the developers to complete implementing those DirectX versions. Windows itself is no longer capable of playing many of its older games as Microsoft has axed entire code paths that DirectX used to rely on.

Virtual Machine Emulation doesn't work either, because they don't wrap directx below version 8 with hardware acceleration. Try playing Warhammer: Dark Omen on any Windows or Linux PC system with 3d acceleration enabled. It won't happen without a ton of messing around on windows (hacking the .exe with hex codes etc) and on Linux you'll get a black screen and nothing else.

After 13 years of not being implemented I'm pretty certain it's safe to assume the next 13 years won't see it implemented either. Unless I win the lottery and pay for that development to occur.

This is the current todo list for wine:
http://wiki.winehq.org/DirectX-ToDo?highlight=%28todo%29 They're so busy chasing a moving target in DirectX 10/11/12 that they never bothered to finish what they started in earlier DirectX. As a result game support is a joking mismatch of directX 7-9. What they should do is finish 1-9 then focus on the newer titles. Actually get to the point where wine can be a true drop-in replacement for windows 95 to XP. Linux is already getting many modern games ported anyway. 1-2 years from now it could be hard to find windows exclusives.

Reply Score: 3

ilovebeer Member since:
2011-08-08

Or in 1-2 years from now things will more or less be the same as they are now. Windows will still be the dominating gaming platform and Linux will be the shabby alternative.

Reply Parent Score: 2