Linked by Thom Holwerda on Tue 3rd Dec 2013 19:04 UTC

Absolutely fantastic article by Tracey Lien.

If the selection at the average retailer is anything to go by, girls don't play video games. If cultural stereotypes are anything to go by, video games are for males. They're the makers, the buyers and the players.

There is often truth to stereotypes. But whatever truth there may be, the stereotype does not show the long and complicated path taken to formulate it, spread it and have it come back to shape societal views.

The attitude towards women in video games is even worse when you take online multiplayer into consideration. One of my team mates in League of Legends is a woman, and I've seen some absolutely terrible things being thrown her way in chat - during and even after the game is over. I've also pretended to be female in League of Legends just to see what would happen, and it was just as bad. However, I could just shrug it off - hearing the things guys say while you're pretending to be a woman as an experiment is a hell of a lot different than hearing these things when you're actually a woman.

I even caught myself thinking 'my female team mate should just pretend to be a guy' - but you know what? That's expletive ridiculous. As Lien details in her article, changing the way video games are being marketed would be a very good first step that could most certainly snowball into the future.

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Comment by Luminair
by Luminair on Tue 3rd Dec 2013 20:55 UTC
Member since:

Problems like these happen when people take kids seriously. Nobody does in real life, but when you get on the internet, things get crazy because most of these people are kids, and always will be.

There's no age flag on the internet, but there should be. So many conversations would be avoided if you just knew you were talking to a 14 year old.

Am I wrong? Does anyone think women care about being cat-called by teenagers? Does anyone care when a child calls them a bad name?

Reply Score: 3

RE: Comment by Luminair
by Bill Shooter of Bul on Tue 3rd Dec 2013 21:22 in reply to "Comment by Luminair"
Bill Shooter of Bul Member since:

You're delusional if you think that most of them are physically juvenile.

What should happen is players should be able to personally ban players who behave badly. When playing a multiplayer game the network just filters out games played by banned players ( for the current user). It might take some time, but you'd end up with self curated groups of decent people to play with.

Reply Parent Score: 9

RE[2]: Comment by Luminair
by Wootery on Wed 4th Dec 2013 14:28 in reply to "RE: Comment by Luminair"
Wootery Member since:

'Personal blacklisting' won't work. There are simply too many people out there for any one person to blacklist all of them.

Any system where players get to vote on who is misbehaving would be open to abuse.

I don't see an easy solution. If it's pay-for-your-account, like Xbox Live, I guess you might have a chance; the company running it can hire people to investigate cases. It would be against their business interests to use the banhammer, though...

Reply Parent Score: 4