Linked by Thom Holwerda on Wed 4th Dec 2013 18:06 UTC
Linux

"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming," Mike Sartain, a key member of the Linux team at Valve said. "Through these efforts we hope to contribute tools for developers building new experiences on Linux, compel hardware manufacturers to prioritize support for Linux, and ultimately deliver an elegant and open platform for Linux users."

Mark my words: Valve will do for Linux gaming what Android did for Linux mobile. Much crow will be eaten by naysayers in a few years.

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modmans2ndcoming
Member since:
2005-11-09

What are you smoking? I said COMPETES.

OpenGL sucks to work with. Look at the number of games that work with SteamOS. it is far smaller than the number that work with windows. The reason is DirectX.

Yes, if Mantle becomes popular then NVidia will release their own version and developers will just focus on those two APIs and we can just expect Linux drivers to be created by AMD and Nvidia. In that case Valve needs to do nothing.

Reply Parent Score: 2

twitterfire Member since:
2008-09-11

You must be joking. Tell me some reasons OpenGL sucks to work with.

Reply Parent Score: 2

Novan_Leon Member since:
2005-12-07

All the smoking and joking aside, the important thing is that Valve already recognizes the deficiencies of Linux/OpenGL compared to Windows/DirectX and is still willing to throw their (considerable) weight behind the effort to minimize/eliminate these deficiencies. Valve isn't the type of company to do this flippantly. Regardless of the solution, they will almost certainly address these issues while simultaneously taking advantage of Linux/OpenGL's inherent strengths.

Edited 2013-12-05 14:50 UTC

Reply Parent Score: 3

oiaohm Member since:
2009-05-30

OpenGL sucks to work with. Look at the number of games that work with SteamOS. it is far smaller than the number that work with windows. The reason is DirectX.


What do you think is the base of the Wii and the Playstations. That is right Opengl. What about all those Android games Opengl again. Those platforms don't have Direct X. In fact there are still a lot of games in steam that do have OpenGL support that are not ported off windows yet.

SteamOS and Steam on Linux is a newish platform. There are more games out there with a Opengl Base than there are Direct X games.

Opengl does compete with Direct X quite successfully.

Sorry to say you have a completely invalid view of the world. Direct X dominance on Windows is nothing more than an abnormality.

Reply Parent Score: 3

zima Member since:
2005-07-06

What do you think is the base of the Wii and the Playstations. That is right Opengl.

OpenGL is not used in serious PS3 titles, they all use PSGL. Similar with Wii - any serious game talks more directly to the hardware.

Reply Parent Score: 2