Linked by Thom Holwerda on Sun 2nd Feb 2014 18:08 UTC
Games

I don't like writing negative articles that don't include a solution to the problem, but in this case, there is no solution. The state of in-app purchases has now reached a level where we have completely lost it. Not only has the gaming industry shot itself in the foot, hacked off their other foot, and lost both its arms ... but it's still engaging in a strategy that will only damage it further.

Why are these gaming studios so intent of killing themselves?

Because massive application stores created a race to the bottom - as well as a huge pile of crap to wade through. Ten to twenty years from now, we won't look back favourably upon the App Store or Google Play.

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CapEnt
Member since:
2005-12-18

It must crash, for the love of god! Crash and burn!

Investors and greed publishers do not really knows the game market, they just want the money and that's it.

Just take a look at the games made by gameloft: a large chunk of it are just shameless ripoffs of popular PC/console games. Same for Zynga. This gives the whole Android game ecosystem a bad name, and keeps serious studios away.

The very first step to raise smartphone gaming to portable console quality (DS/PSP) is washing away these crappy companies.

Reply Parent Score: 5

Nelson Member since:
2005-11-29

IAPs also benefit many small time developers as they are the most convenient purchase method (coupled with pervasive carrier billing).

Reply Parent Score: 4

The123king Member since:
2009-05-28

The mobile gaming market is a bubble. A bubble that will eventually, and likely very soon if it hasn't happened already, pop. Think the dot com bubble but with hipsters. I give Zynga 5 years until they're bankrupt.

We're nearing a new video games crash, just this time there's no cartridges to bury.

Reply Parent Score: 4