Linked by Thom Holwerda on Wed 5th Mar 2014 18:42 UTC

What's missing on all non-Microsoft platforms, as it turns out, is a formalized way to view at least two mobile apps side-by-side on screen. This is a feature that Microsoft added to Windows 8 and then improved dramatically in Windows 8.1, and while many desktop users scoff at its simplicity, it remains a key differentiator. Windows, as I've noted before, is unparalleled when it comes to productivity, even in the mobile world.

Pretty sure Google will introduce windowing support soon in Android, possibly within the next 18-24 months (Android 5.0, perhaps?). It seems inevitable. iOS, on the other hand - we'll see.

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Member since:

"On the Desktop I find Linux+KDE much more productive"

... You've picked the one major thing Linux excels in (programmer/hacking tools) to "address" the notion that Windows is unparalleled in productivity. Bear in mind, 99% of computer and tablet users aren't programmers and their productivity is really enhanced on a Windows machine because of the consistency of the experience and the fact that there is only one way to do things. Once they mastered Windows, they could forget about the fact that it was Windows they were learning and go about getting their real work done -- for years. Linux is fun and exciting and has a million techy-ways to accomplish any goal to the detriment of simplicity. You can look to the success of VB6 to illustrate my point (Although as a real programmer, I hate VB6). This is where Windows excels -- the Business/VB6/"I don't program at home for fun" crowd.

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Kochise Member since:

From your nickname, how is OpenGL going on Linux ?


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OpenGLCoder Member since:

OpenGL is great in general on any OS with drivers that support it, really. The key things that differentiates the OpenGL experience are the vendor's drivers. I think Valve will be really pushing the hardware vendors to deliver quality drivers. SDL 2.0 is a nice step forward for game developers on Linux or any platform for that matter. If anyone isn't using SDL 2.0, they should be. NVIDIA's and Intel's drivers are already solid on Linux. AMD has some room to grow there, so we'll see.

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Bill Shooter of Bul Member since:

Wait what? Only one way of doing things on windows? I think you have it confused with OSX.

Your example of VB6 doesn't make much sense in this regard. There were multiple ways of doing things in VB6 as well. What exactly was VB6 better at ? Creating windows programs? Well Ok. That's probably true, but the competition wasn't linux, but Visual C++ and Delphi.

Is a single version of windows more consistent than all the linux distros and desktop environments put together?


Is it more so when comparing it against a single distro's version of a desktop environment?

No, not really.

Edit, Didn't he just write this:

I guess he's play both sides for page views.

Edited 2014-03-05 20:48 UTC

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Nelson Member since:

When you realize he writes a book on Windows 8 a lot of this makes sense, he's in it to sell his book.

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OpenGLCoder Member since:

VB6 was better for people to write programs that automated or performed some small business task that they would have to pay a human to do otherwise or reduce the amount of work they themselves have to do. There are multiple ways to do things in VB6, but not for basic business programmers. Of course the more knowledge you have, the more possibilities there are with any language, but bear in mind the goal isn't to write a Windows program or a Linux program or an HP-UX program -- the goal is to write a program that does X (Not X11, mind you). VB6 was great at allowing hacks to do things like connect to an Access DB and automate some portion of their business and make them more productive.

"Is it more so when comparing it against a single distro's version of a desktop environment?"

Umm... yea. Windows is way more consistent than Linux distros at delivering a consistent experience across product upgrade lifecycles. Gnome 2/3, KDE 3/4, Ubuntu Pre-and-post Unity. You name it, how the user has to learn to use their system changes moreso on Linux than Windows - until Windows 8, that is.

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panzi Member since:

Well, but that's what I do. They should have said: "Windows is more productive for boring office stuff, if you have a work load low enough that you don't need multiple Desktops." For graphics/font stuff you would use OS X, for 3D stuff OS X or Linux and for scientific stuff Linux (iPython and R). So what leaves that Windows with? Office and games. And my hope is that the latter will shortly be solved for Linux.

E.g. how do you install Steam on Windows? Go to some web page and download a binary and click through some annoying setup. Linux: sudo yum install steam (or sudo apt-get install steam). And under Windows almost every game you install through Steam requires a different DirectX version to be installed in addition. No such thing on Linux. The game downloads and is done.

Ah and for the server Linux is more productive anyway (yum install ruby rubygems postgresql nginx jboss nodejs sshd ...). Also are there any render farms, grids etc. that aren't running Linux? There might be a reason for that. ;)

The embedded marked seems to be divided between Linux and QNX (depending on the requirements). Who builds their custom Windows kernel to support their custom embedded hardware? Can anyone besides Microsoft even do that? Again, Linux is more productive (as in you can build a product using it).

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OpenGLCoder Member since:

I know that's what you do... that's what I do, too. That's why I said '99% of users'. We're the '1%' - and there is no occupy movement who wants to get in on our '1%' - I mean c'mon, in the general population, who in their right mind would do what we do. I was just stating that productivity as insinuated in the article wasn't referring to those of us hunched over our keyboards pushing our glasses up and drinking mountain dew while looking at a tiled window manager and xterms.

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moondevil Member since:

for 3D stuff OS X or Linux

Given the quality of their graphics drivers, this is a joke, I assume.

Reply Parent Score: 3