Linked by Thom Holwerda on Thu 3rd Apr 2014 22:22 UTC

Folks have been asking about our early Linux efforts and support for Valve's SteamOS and Steam Machines. We have good news for you! The 4.1 source code has initial support for running and packaging games for Linux and SteamOS. We love Linux!

And another major game engine adds Linux and SteamOS support (CryEngine did so as well).

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RE: Comment by Drumhellar
by Anon on Fri 4th Apr 2014 07:00 UTC in reply to "Comment by Drumhellar"
Member since:

Where's the Linux love?

I'm not trolling. I agree, but in reality, who really cares? If you're serious about being a game developer you'd at least have a copy of Windows (either in a VM) or own a Mac etc. I think the effort/cost the world editor developers would spend on making it run on Linux, is better spent on making a better editor!

Reply Parent Score: 2

RE[2]: Comment by Drumhellar
by Lennie on Fri 4th Apr 2014 09:22 in reply to "RE: Comment by Drumhellar"
Lennie Member since:

Steam is porting or has already ported their development tooling to Linux and they are developing more Linux specific tools.

Reply Parent Score: 6

RE[2]: Comment by Drumhellar
by Drumhellar on Fri 4th Apr 2014 15:21 in reply to "RE: Comment by Drumhellar"
Drumhellar Member since:

What if you're not serious about being a game developer, but rather just want to make levels for your favorite FPS? Unless you're still a fan of the Quake 3 engine, your options are pretty limited.

That kind of hobby development is right up the ally of a lot of Linux users.

Reply Parent Score: 5