Linked by Eugenia Loli-Queru on Wed 16th Nov 2005 01:48 UTC, submitted by Bascule
Java Sun's Looking Glass 3D desktop can now be executed on any machine which supports Java Web Start.
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RE[4]: Mac
by mlouka on Wed 16th Nov 2005 09:57 UTC in reply to "RE[3]: Mac"
mlouka
Member since:
2005-11-16

Java 3D 1.3.1 is preinstalled on 10.4, which is why the _installer_ you refer too is not supported on 10.4.

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RE[5]: Mac
by paul.michael.bauer on Wed 16th Nov 2005 14:56 in reply to "RE[4]: Mac"
paul.michael.bauer Member since:
2005-07-06

Thanks for the clarification.
It's strange though; the JNLP for Looking Glass tried seems to want to download the Java3D api.

I'll check this out again when I get home.

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RE[6]: Mac
by mlouka on Wed 16th Nov 2005 15:29 in reply to "RE[5]: Mac"
mlouka Member since:
2005-11-16

If you look at your Console when it runs on a Mac, you'll see that it crashes on a "class not found" exception, as it tries to run on the Java 3D you already have. All the LG3D JNLP file does (as far as J3D is concerned) is load the Java 3D 1.4 JNLP, but that file doesn't reference any files for Mac OS X (as Mac OS X is not supported) so no new J3D files are installed. Unfortunately Java 3D requires a native library, so unless Apple updates its version, or someone ports it (Java 3D is now open source), then it won't be possible to get LG3D working. Java 3D 1.4 requires OpenGL 1.2 or DirectX 9 support, so it won't run under VirtualPC on a Mac either. Beyond pestering Apple, or porting it yourself, the only thing left to do is wait for Javas 3D 1.5, which will most likely be layered over JOGL.

Edited 2005-11-16 15:42

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