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If you look at your Console when it runs on a Mac, you'll see that it crashes on a "class not found" exception, as it tries to run on the Java 3D you already have. All the LG3D JNLP file does (as far as J3D is concerned) is load the Java 3D 1.4 JNLP, but that file doesn't reference any files for Mac OS X (as Mac OS X is not supported) so no new J3D files are installed. Unfortunately Java 3D requires a native library, so unless Apple updates its version, or someone ports it (Java 3D is now open source), then it won't be possible to get LG3D working. Java 3D 1.4 requires OpenGL 1.2 or DirectX 9 support, so it won't run under VirtualPC on a Mac either. Beyond pestering Apple, or porting it yourself, the only thing left to do is wait for Javas 3D 1.5, which will most likely be layered over JOGL.
Edited 2005-11-16 15:42





Member since:
2005-11-16
Java 3D 1.3.1 is preinstalled on 10.4, which is why the _installer_ you refer too is not supported on 10.4.