Linked by Adam S on Fri 5th Jun 2015 15:26 UTC
Android In June of last year, I finally decided to commit to an Android device. I had carried every flagship iPhone up through that point from the original iPhone to the 5S. To the world around me, I heaped the praise into a life transforming device, but in my tech circles, and on my blog, I frequently posted about my frustration, mostly with shackles and intentional limitations imposed. So last year, why I decided to make the jump to Android. I outlined 10 reasons why I was finally ready to make the jump to Android’s 4.4 release, KitKat. A year has passed. It's time to revisit my original assertions and complaints with some follow up and see where I stand one year later.
Thread beginning with comment 612118
To read all comments associated with this story, please click here.
Widgets are a nightmare
by timdp on Sat 6th Jun 2015 09:50 UTC
timdp
Member since:
2009-06-19

I don't see how you can compliment Android on design and then go on to show screenshots that highlight why it can be such a nightmare. The current state of widgets is nothing short of a disaster, with every widget taking a vastly different approach in typography, margins, colors, shadows, animations, and every other design element that I'm missing. And that's not even touching the subject of (default) icon styles that are all over the place.

I wouldn't be surprised if when Apple finally do add widgets to iOS (because let's be honest, the day is coming), they'll have rigorous guidelines as to how they should look, a UI framework that enforces most of those guidelines, and an army of merciless reviewers that reject every app that contains a widget that's the slightest bit off. I don't know how it used to be back when Dashboard was a thing, but I imagine it won't be any less painful for developers this time around.

Disclaimer: I've owned various Android phones and tablets as well as Windows Phones. I currently use a Lumia 640 and a Nexus 7 (2013, Lollipop, Nova Launcher, no widgets), which I both enjoy most of the time. I also have the unfortunate privilege of testing my code with all mobile platforms, including iOS, at work. And yes, I tend to nitpick about design.

Reply Score: 3

RE: Widgets are a nightmare
by darknexus on Sat 6th Jun 2015 11:57 in reply to "Widgets are a nightmare"
darknexus Member since:
2008-07-15

I don't know how it used to be back when Dashboard was a thing

Repeat after me. OS X is not iOS. Repeat again.
We can install any widgets we like whether Apple approves of them or not.
Ps Dashboard's still a thing.

Reply Parent Score: 2

RE[2]: Widgets are a nightmare
by timdp on Sun 7th Jun 2015 10:26 in reply to "RE: Widgets are a nightmare"
timdp Member since:
2009-06-19

I never claimed OS X was iOS. That being said, I imagine the Mac App Store review process to be similar to the iOS App Store's. The main difference is of course, as you said, that it's easier to operate outside the store.

By Dashboard being "a thing", I didn't mean that it merely still comes with the OS. None of the Mac users that I know actually use it. Anyway, that wasn't really the point.

What I'm saying is that, when iOS starts supporting widgets (or whatever incarnation Apple deems appropriate), I think and hope that they'll be far more confined to platform guidelines than Android's. With Apple's ecosystems being about aesthetics to such a degree (which is a Good Thing), I can't imagine them cutting developers as much slack as Google in terms of design.

And again, I agree that OS X isn't iOS. What that means for iOS widgets specifically is that I don't expect them to be anywhere near as freeform as desktop ones. Personally, I'd prefer that approach. Consistency is a good thing.

Reply Parent Score: 1