Linked by Thom Holwerda on Mon 2nd Jan 2006 16:43 UTC, submitted by Anonymous
X11, Window Managers David Reveman has made the latest XGL source code available to download. This comes a few weeks after development of the project was criticised for being done 'behind closed doors'. There have been huge changes to XGL, the most significant being restructuring of the code, allowing XGL's GLX support to function on other drivers than the proprietary Nvidia one. Xcompmgr can currently be run under XGL with full acceleration provided that the proprietary ATI or Nvidia drivers are used. An OpenGL based compositing manager, 'Compiz' is currently in the works and a release is expected in February. David intends to get the code into freedesktop CVS as soon as possible, after which the code should eventually merge with Xorg.
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zerblat
Member since:
2005-07-06

There are still a few more options:

Creating free drivers for newer hardware through reverse engineering: http://r300.sf.net

If you're not a gamer, there are cards with open source drivers which might be sufficient: http://dri.freedesktop.org/wiki/Status

Creating open hardware: http://wiki.duskglow.com/index.php/tiki-index.php?page=AboutOpenGra...

Reply Parent Score: 3

jonsmirl Member since:
2005-07-06

Obviously we will keep pursuing free drivers where ever possible. I lean on ATI/Nvidia to release specs every chance I get. But it's their hardware and they don't have to release specs if they don't want to.

However, I don't agree with the logic that says, since there are no free high level drivers available then X should not expose high level features. That's option #1, continue with the status quo. In the long run that strategy can become a complete disaster if all future video hardware goes with closed source drivers. At some future point there may be no more open hardware available.

Reply Parent Score: 1