Linked by Eugenia Loli on Mon 27th Feb 2006 07:10 UTC, submitted by fsmdave
X11, Window Managers 3D graphics on X11: XGL vs AIGLX. This article delves into the inner workings of XGL and AIGLX. It shows that there are many similarities between these two competing/co-operating "rivals" and plenty of room for growth.
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RE: Good read
by michi on Mon 27th Feb 2006 13:06 UTC in reply to "Good read"
michi
Member since:
2006-02-04

You are not the only one that thinks that X needs a rewrite. There is an interesting article by Jon Smirl that gives an overview of the current X architecture and extensions that are used to accelerate X: http://www.freedesktop.org/~jonsmirl/graphics.html

Jon Smirl is one of the guys working on Xegl, an XServer that implements the EGL API. It basically is a XServer based on OpenGL (see http://en.wikipedia.org/wiki/Xegl). There is an interesting thread about Xegl on the xorg mailing list (Xegl lives!): http://lists.freedesktop.org/archives/xorg/2005-May/thread.html#801...
However, I think Jon Smirl doesn't work on Xegl anymore and I don't know if anybody else works on Xegl.

However, NVidia seems to prefer incrementally updating the existing XServer and not rewriting it on top of OpenGL: see http://download.nvidia.com/developer/presentations/2006/xdevconf/co...

Edited 2006-02-27 13:07

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