Apple Archive

Microsoft Releases Its First-Ever iPhone Application

Microsoft's first-ever iPhone application is a slick photo viewer with a browsing capability that handles a large number of photos on a mobile device screen. The Seadragon mobile application is free through Apple's application store. It a product of Microsoft's Live Labs division, which focuses on developing Web-based technology and applications. Seadragon incorporates the Deep Zoom feature, which is also integrated into Silverlight 2, Microsoft's multimedia tool. It allows a user to quickly magnify a particular area of a photo, regardless of its size.

‘Captain Crunch’ on Apple

On StoriesofApple.net there's an exclusive interview with John T. Draper, better known as Captain Crunch, speaking about blue boxes, meeting and working with Wozniak and Jobs, the Charlie board and all of his business with Apple throughout the years. Related to this article, the latest addition to the OSNews team (who will step forward soon enough) supplied us with an interesting link to a story that shines a different light on John T. Draper.

Will Apple Enter the Netbook Market?

Apple isn't exactly known for catering to the lower end of the market, but so far, it doesn't really seem to have slowed them down much. They are selling more Macs than ever, and especially in the ever-growing notebook market, Apple is very successful. However, with people all worried about possible economic downturn, and with the success of cheap, small laptops (netbooks), people are starting to speculate if Apple will enter the netbook market.

‘App Store Lessons: Try and Try Again’

"I'm about to tell you a true story. It's not about me (honest). I have this friend who submitted an application to Apple for review. After a few weeks, it came back with one of those embarrassingly stupid rejection letters that said more about the person reviewing the application than it did about the application itself. In a nutshell, the application violated one of those user interaction rules that seem to exist in certain pompous minds rather than in the actual Apple Human Interface Guidelines. After a day or so of calming down, this person decided to go ahead and resubmit the application. And did so without making a single change to the application. I'm sure you know where this is going."

iPhone OS 2.2 Released

"After what were surely a few extra pots of coffee last night, Apple released iPhone OS 2.2, the latest update to its operating system for the iPhone and iPod touch. As with the 2.1 update just over two months ago, Apple administered a healthy dose of new features and fixes throughout the OS and a handful of applications, many of which we saw previewed over the last couple months. Let's take a look at the most significant changes, some appreciated polish, and recap what's still missing."

Apple Winning Over Businesses with iPhone

"Apple has shown terrific growth over the past decade after virtually collapsing in the early 90s. However, one segment that it has never really been able to win back is the business sector. Not since the days of Apple IIe's or further back has Apple really enjoyed strong business adoption. And the business sector, consisting of everything from business laptops, to servers and business phones, is a huge revenue source so this was a big loss for Apple. However, Apple's hottest gadget, the iPhone is finally starting to win Apple a following in the business community."

Forbes: 10 Apple Flops

With the success of the iPod, the subsequent resurgence in popularity of the Macintosh platform, and the recent iPhone smash hit, it's hard to imagine that Apple was once a company that tried to enter every market possible, leaving a trail of flopped products in its wake. Forbes lists ten of them, and we take a look at some of them, and add one of our own.

Clarification: Apple’s Dual GPU Setup

In our coverage on the Apple press event earlier this week, where Steve Jobs introduced a revamp of all the company's notebooks (as well as a new Cinema Display), an error leaked into our story. We said that the new dual-GPU MacBook Pros used Hybrid SLI so you could use both graphics chips at the same time for better performance, but as it turns out, this isn't the case. This was my fault since Jobs didn't actually claim any Hybrid SLI being used. To detail the matter further, Apple has released a support document explaining the features of the dual GPU architecture.

Jobs’ Fake Heart Attack: Playing the Blame Game

If you're looking for a party, Wall Street probably isn't the place you're going to find one. And to make matters worse, there are apparently people out there who are wilfully trying to make the life of the people on Wall Street (and subsequently, the rest of the world) even harder. By making up fake stories. And publish them on CNN's Digg - iReport.com. Some individual had posted a fake report last Friday, claiming Steve Jobs had suffered from a heart attack and was rushed into the hospital. As a result, Apple's stock made a 10% nosedive.

Hockenberry: App Store Policies ‘Killing Our Enthusiasm’

The saga surrounding Apple's policies concerning the App Store hasn't reached its climax just yet. After several seemingly arbitrary application rejections, high profile developers quitting iPhone development, and Apple adding a non-disclosure clause to its App Store rejection emails, we now have another high-profile Mac developer contemplating giving up iPhone development. Craig Hockenberry, of The Iconfactory, has written a public letter to Steve Jobs, detailing his worries that Apple's restrictive App Store policies are detrimental to the young platform.

Apple Adds NDA to App Store Rejection Notices

The situation regarding Apple's App Store for the iPhone is getting weirder by the day. Several applications have been rejected from the App Store based on seemingly dubious claims such as duplication of functionality (even though they didn't duplicate anything), or alikeness to default applications. Two such cases made headline news over the past few days; Podcaster and MailWrangler. The developers of these applications openly protested against these rejections, and apparently, Apple doesn't really like that. Apple now reiterates that rejections fall under the NDA, prohibiting developers from speaking up about rejections.

Interview: Andy Hertzfeld

Quite often, Steve Jobs is given all the credit for the original Macintosh - but in reality, it wasn't Steve Jobs who made the largest contribution to the project; in fact, he didn't even come up with the idea. Jef Raskin envisioned an easy-to-use computer with a graphical user interface, and somewhere in 1979 he got the green light to start the Macintosh project, and together with Bill Atkinson he put together a team to develop the hard and software. It wasn't until much later that the project caught Steve Jobs' eye, who realised the Macintosh project had more potential than his own brainchild, the Lisa. One of the people on the Macintosh team was Andy Hertzfeld, and O'Reilly News interviewed him a few days ago.

Why We Still Need the iPhone App Black Market

There are no less than five apps to turn my iPhone into a flashlight, yet I can't turn it into a 3G-powered Wi-Fi hotspot. Why? Because the SDK has more restrictions than Guantanamo-devs can't integrate with the OS and have to steer way, way clear of copyright and trademark issues-so the most innovative, game-changing apps might not ever make it to your squeaky clean iPhone." An editorial by Gizmodo. Many kinds of apps (from multi-IM apps running on the background, to copy/paste) require the level of system integration that either is not possible via the existing official API, or that Apple artificially limits via lawyers.

Microsoft’s Windows 95 Architect Is a Happy Mac Convert

Software engineer Satoshi Nakajima, the lead architect of Microsoft's Windows 95, picked up a Mac for the first time two years ago.He was so impressed, he says he'll never again touch a PC again.Satoshi loves Apple products so much, he started a company in April, Big Canvas, to develop for Apple's iPhone platform full-time."We have chosen iPhone as the platform to release our first product (for) several reasons," explains his company's website. "We love Apple products... You need love to be creative."