Linked by Eugenia Loli-Queru on Sun 29th Oct 2006 06:00 UTC
3D News, GL, DirectX "Microsoft's DirectX application programming interface (API) was first introduced in 1995. DirectX was designed to make life easier for software developers by providing a standard platform developers could use to easily make multimedia software and game programming for the Windows Platform." More here.
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don't give up on XP just yet
by cg0def on Sun 29th Oct 2006 08:00 UTC
cg0def
Member since:
2006-02-12

Actually you are mistaken. While there would be no DirectX 10 for XP, it will get 9l which is the same thing only with a different name and slightly different hooks to the underlying OS. But the bottom line is that DirectX 10 games would play on XP at least for the next couple of years or so. That is if MS doesn't go back on it's word.

Edited 2006-10-29 08:01

RE: don't give up on XP just yet
by flanque on Sun 29th Oct 2006 08:58 in reply to "don't give up on XP just yet"
flanque Member since:
2005-12-15

I thought I read DirectX 10L is for DX9 cards to run on Vista properly and to take full advantage of Aero.

Reply Parent Bookmark Score: 1

smitty Member since:
2005-10-13

DX9L is a compatibility layer so that Vista will work with DX9 cards. DX10 will only work with DX10 cards on Vista. I'm not sure if DX9L (or its equivalent) will be ported back to XP or not, but then I'm not even sure it is different than what XP already has with DX9.

Reply Parent Bookmark Score: 2