Linked by Thom Holwerda on Thu 25th Oct 2007 16:52 UTC
Graphics, User Interfaces This is the first article in a series on common usability and graphical user interface related terms. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. We start off with spatial memory - my personal favourite.
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RE: Man if I have to read...
by google_ninja on Fri 26th Oct 2007 05:11 UTC in reply to "Man if I have to read..."
google_ninja
Member since:
2006-02-05

The start button doesnt suck at it, it is in one of the four easiest to hit places on the desktop, a corner. You can have the mouse anywhere on the screen, close your eyes, and still be able to trigger the start menu.

Reply Parent Score: 3

RE[2]: Man if I have to read...
by hyriand on Fri 26th Oct 2007 09:58 in reply to "RE: Man if I have to read..."
hyriand Member since:
2006-04-03

Uhm... Doesn't work here... The start button is a couple of pixels from the left and a couple of pixels from the bottom of the screen. This is windows xp with the classical theme.

Although I can trigger the start menu with my eyes closed (using the windows button on the keyboard).

Reply Parent Score: 1

Thom_Holwerda Member since:
2005-06-29

Uhm... Doesn't work here... The start button is a couple of pixels from the left and a couple of pixels from the bottom of the screen. This is windows xp with the classical theme.


Interesting. I'm using the classic theme too, and here it works just fine.

Reply Parent Score: 1