Linked by Eugenia Loli on Wed 14th Nov 2007 10:07 UTC
Multimedia, AV Having this recent infatuation with video, I embarked on a trip in the video editor world for Mac, Windows and Linux a few months ago. After days of intense searching and testing last June, I decided on the Windows platform and Sony Vegas. Vegas is one of the quickly rising video applications on the market today. This is an introduction of the application and the features that sets it apart from all the rest.
E-mail Print r 0   · Read More · 30 Comment(s)
Thread beginning with comment 284420
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE: Sorry...
by LuisLavena on Wed 14th Nov 2007 14:32 UTC in reply to "Sorry..."
LuisLavena
Member since:
2006-06-12

but this application processes and creates propritary Sony video formats. No professional wants that.


Please allow me to correct your information:

Vegas works with 'what-ever-codec' is installed in the system, ranging from Video for Windows codecs (like old DivX 3) and latest MPEG4 codecs, even Quicktime.

It properly support exporting to MPEG2, AVI DV, DV (raw, which maps to .dv files under linux) and other formats, even OGG.

BTW, was the first NLE to ship with Audio exporting to OGG.

I use Vegas Video 7.0 every day. One thing to note was left of out of the review is that Vegas allow you multiple instances of the application, which let you work on other projects while exporting or doing some rendering. YMMV due hardware requirements, but on Core2Duo I can have 2 or 3 instances working without too much problems.

Also, the velocity envelopes concept implemented in Vegas is more close to the audio editing concept than video, which make timeline handling a really big thing compared to strcit NLE like Premiere or Canopus EDIUS.

Plugins support also came from proDAD (a german firm) who makes Adorage, Vitascene and Heroglyph using the DirectX plugin architecture that Vegas provides.

OK, just my comments ;-)

Reply Parent Score: 5