Linked by Thom Holwerda on Wed 16th Apr 2008 20:01 UTC, submitted by irbis
3D News, GL, DirectX Open Graphics Project founder Timothy Miller recently noted on the project's mailing list that they are set to announce that their first hardware, the OGD1, is ready for pre-order. "The OGD1 design has actually been finished for a couple of months now," he began, explaining that they've been setting up a way to process pre-orders for the first 100 boards. The board will retail at USD 1500, with a USD 100 discount offered for the first 100 pre-orders. "These are pre-orders, not orders," Timothy continued, "that means the lead time is unpredictable. We don't have a stock. We will purchase a stock based on the number of pre-orders we get. Also, this means that if we never get a large enough number of pre-orders, we will be unable to fulfil them; all pre-orders would be cancelled, and no one would be charged anything."
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It's a start
by Moredhas on Fri 18th Apr 2008 09:32 UTC
Moredhas
Member since:
2008-04-10

I think the point of this card isn't to rival nVidia or ATI cards in performance, just yet. It is, however, a step in the right direction to do that. The open source software community is full of at least thousands of software developers, all working to improve the software. Open source hardware may get the same treatment. If a dozen electrical engineers donate their time to the project, that's a dozen annual salaries that won't be included in the cost of a finished product. In the end, we'll only be paying for the silicon and gold, basically. The cost to mass produce a GPU is probably a lot less than the wholesale price, one would think. Right now though, at US$1500 each, they won't be on anyone's hardware shortlist for building a gaming machine. They will be cheaper in years to come, I think.

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