Linked by Thom Holwerda on Sun 1st Jun 2008 14:35 UTC
Graphics, User Interfaces As I already explained in the first Usability Terms article, consistency goes a long way in ensuring a pleasurable user experience in graphical user interfaces. While some user interfaces appear to be more graphically consistent than others, Windows has always appeared to be worse than most others - probably because it carries with it stuff that dates back to the 16bit era. IStartedSomething agrees with this, and started the Windows UI TaskForce.
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RE[2]: Why?
by Milo_Hoffman on Sun 1st Jun 2008 19:52 UTC in reply to "RE: Why?"
Milo_Hoffman
Member since:
2005-07-06

yes, and if they want it to CONTINUE TO BE USED by a majority they should take the time and effort to improve their product themselves instead of spending so much time adding in DRM which their customers don't even want.

Reply Parent Score: 6

RE[3]: Why?
by google_ninja on Sun 1st Jun 2008 20:55 in reply to "RE[2]: Why?"
google_ninja Member since:
2006-02-05

What does that have to do with anything? We were talking about helping out the product team of a commercial company...

Reply Parent Score: 3

RE[4]: Why?
by StephenBeDoper on Sun 1st Jun 2008 22:19 in reply to "RE[3]: Why?"
StephenBeDoper Member since:
2005-07-06

That's rule 23 of OSNews, I'm afraid: if a post mentions Microsoft in any way, shape, or form then 65% of all comments *must* contain comments that would have been considered "old meme" 5 years ago (65% is a minimum).

Reply Parent Score: 3

RE[4]: Why?
by StephenBeDoper on Sun 1st Jun 2008 23:24 in reply to "RE[3]: Why?"
StephenBeDoper Member since:
2005-07-06

BTW, to the person who modded me now: thank you, I could not have asked for any more effective proof of my point.

Reply Parent Score: 1