Linked by Thom Holwerda on Tue 24th Jun 2008 23:04 UTC
Thread beginning with comment 320016
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.




Member since:
2006-02-04
I think the point you made regarding your fingers or what have you obscuring the interface is an excellent one. There is actually something to be said for a interface device that isn't part of what you are looking at.
The best example I can give is the Nintendo DS. Its lower screen is a touch screen and you can use your finger or stylus. One game I have, Zelda (Phantom Hourglass) uses the touch screen for movement. You perform gestures for some of the moves. One of the big problems is it is easy for your hand to be in the way of what you are looking at. For example, you do a whirlwind hit with your sword by 'drawing' a circle around your character. At the same time though, you cover up part of the screen to do this.
YMMV but touching your screen isn't always the best way to interact with what you see on it.