Linked by Thom Holwerda on Sun 14th Sep 2008 12:34 UTC
Graphics, User Interfaces This is the ninth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V | part VI | part VII | part VIII]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part IX, we are going to talk about the menu.
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hobgoblin
Member since:
2005-07-06

especially annoying if the submenu is so large that it covers the main one, and your still not at the right target...

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