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"Personally, I see the main appeal being that Haiku is the only (relatively) modern OS I've used that extends the whole "UNIX philosophy" to GUI."
actually I think the appeal is the opposite: that Haiku is one unified system and not a collection of different parts cobbled together from different places with different agendas (kernel from here, X from there, Gnome from somewhere else, a zillion distros...) to make up a system. There is one bug tree, one vision, one point of contact for developers and users.
But it's open source so you can still do anything you want with it. Haiku is special because it is an OS that is open-source AND unified.
I think we're talking about slightly different things. I'm primarily talking about the way that Haiku / BeOS lets individual apps work in concert, as if they were a single unified piece of software.
While it seems that you're referring more to the higher-level system architecture.




Member since:
2005-07-06
The only one who could really answer that question is you. Hypothetically, it would probably be because aspects of the OS appeal to you. If that doesn't apply, then it's probably a case of "move along, nothing to see here."
As you've pointed out in other posts on this topic, there is a lot of overlap between Haiku and Linux - and in terms of raw functionality, I can't think of anything that can be done in Haiku/BeOS that cannot be done in Linux or other modern OSes. But, speaking for myself at least, the appeal isn't the raw functionality - it's the particulars of how that functionality works.
Personally, I see the main appeal being that Haiku is the only (relatively) modern OS I've used that extends the whole "UNIX philosophy" to GUI. By that I mean the concept of "do one thing, but do it well" - small, apps that rely on standardized means of communication so that they are separate, but can work together. And that's in contrast to the more application-centric model, where most applications are essentially walled gardens, so they need to be complete end-to-end solutions.
They have done a fairly good job of sustaining the project up until now - and if anything, I would say that the development has been steadily picking up speed (and new developers), especially in the past year or so.