Linked by Thom Holwerda on Tue 23rd Jun 2009 21:40 UTC
Graphics, User Interfaces The Engineering 7 weblog has an item about the improvements made in the ClearType font rendering technology which has been included in Windows since Windows XP. While I won't go too deeply into that post, I did figure it was a good opportunity to talk about font antialiasing in general; which type do you prefer?
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BeOS, pre-bitstream engine.
by bryanv on Tue 23rd Jun 2009 23:58 UTC
Member since:

Granted, the bitstream engine was post R5, but I'd give the first knuckle of my left pinky to be able to use the BeOS font renderer on OS X.

I really miss that thing.

As for another aside: I've -never- gotten sub-pixel rendering to work appropriately. Every freaking time the fonts end up with weird colors on the curved borders. I understand the theory, but I've -never- appreciated the results. Frankly, I hate it. First thing I disable.

Reply Score: 4

LCD sub-pixel
by zlynx on Wed 24th Jun 2009 23:47 in reply to "BeOS, pre-bitstream engine."
zlynx Member since:

You must have your screen resolution set to the LCD native resolution.

If you don't, sub-pixel anti-aliasing will never work properly.

Another thing that makes sub-pixel impossible is a monitor with too-large pixels like a 40+ inch HDTV. Another HDTV problem is sometimes in the display settings, if it is trying too hard to "improve" image quality with "sharpening", etc.

Reply Parent Score: 2