Linked by Thom Holwerda on Tue 7th Jul 2009 08:51 UTC, submitted by PLan
Mono Project We've already seen some heavy discussion on Mono and C# here on OSNews the past few weeks, as it became clear the patent situation regarding the ECMA parts of Mono was anything but faith inspiring. This issue seems to be resolved now: Microsoft has made a legally binding promise not to sue anyone who uses or distributes implementations of said ECMA standards. Following this news, Mono will be split in two; the ECMA standard parts, and the rest.
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RE[7]: Comment by kaiwai
by kelvin on Tue 7th Jul 2009 18:10 UTC in reply to "RE[6]: Comment by kaiwai"
kelvin
Member since:
2005-07-06

but even if there was NO patent threat, it is flabbergasting that so many people have no problem with playing a constant game of catch-up, forever and ever. mono will ALWAYS be a 'me-too' or a 'second best implementation'.

FFS... this again. Mono is NOT playing catch-up. Mono already implements C# 3.0. Who cares what Microsoft is doing in its stack on top of the ECMA-bits? The Free stack is not a moving target, and that's what's important.

Reply Parent Score: 2

RE[8]: Comment by kaiwai
by niemau on Tue 7th Jul 2009 19:12 in reply to "RE[7]: Comment by kaiwai"
niemau Member since:
2007-06-28

FFS... this again. Mono is NOT playing catch-up. Mono already implements C# 3.0. Who cares what Microsoft is doing in its stack on top of the ECMA-bits? The Free stack is not a moving target, and that's what's important.


who the hell are you to define what is important? mono developers have defined it _exactly_ as a platform to develop and run .NET apps on multiple platforms. this includes everything that MS is doing in its stack on top of the ECMA bits. and that is obvious, considering that mono is... well... always playing catch up with those 'bits'.

Reply Parent Score: 1

RE[9]: Comment by kaiwai
by vivainio on Tue 7th Jul 2009 19:30 in reply to "RE[8]: Comment by kaiwai"
vivainio Member since:
2008-12-26


who the hell are you to define what is important? mono developers have defined it _exactly_ as a platform to develop and run .NET apps on multiple platforms. this includes everything that MS is doing in its stack on top of the ECMA bits. and that is obvious, considering that mono is... well... always playing catch up with those 'bits'.


Mono CLR implementation is also always going to be slower than the "real deal", Microsoft implementation of the same thing. So, if someone writes server software with Mono, it's easy for a Microsoft salesman to demonstrate how it executes 20% faster on Windows platform.

It's sort of a gateway drug, but it *can* help get some free software written.

Reply Parent Score: 2

RE[9]: Comment by kaiwai
by abraxas on Tue 7th Jul 2009 19:52 in reply to "RE[8]: Comment by kaiwai"
abraxas Member since:
2005-07-07

who the hell are you to define what is important? mono developers have defined it _exactly_ as a platform to develop and run .NET apps on multiple platforms. this includes everything that MS is doing in its stack on top of the ECMA bits. and that is obvious, considering that mono is... well... always playing catch up with those 'bits'.


Relaxe dude. The non-ECMA bits are not important to Linux development. Banshee, Tomboy, F-Spot, Gnome-DO, Beagle, etc. are all free and clear. This is good news for anyone still on the fence about including Mono in a default install.

You're getting worked up about a virtually non-existent market of cross platform application developers using Mono/WinForms as a base. Mono doesn't even need .NET to be relevant and that has been proven time and time again with every new GNOME application that uses Mono.

Reply Parent Score: 3

RE[9]: Comment by kaiwai
by jstedfast on Wed 8th Jul 2009 00:47 in reply to "RE[8]: Comment by kaiwai"
jstedfast Member since:
2007-06-21

As a Mono developer who was there on day 1, I can say, with confidence, that you are very very wrong.

Mono was created to make it easier to write applications on Linux. The original goal of Mono was never to be the WINE of .NET and our main goal has not changed.

We've implemented Windows.Forms for completeness and to aid in porting Windows .NET apps to Linux, but it was never our focus.

Reply Parent Score: 1