Linked by Thom Holwerda on Tue 11th Aug 2009 17:41 UTC, submitted by David Brunet
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Member since:
2005-07-07
What's so interesting about multitouch? It's an interesting feature for some stuff, but not much more. Same as accelerometer and camera. GPS is nice to being widespreaded, but existed long time ago.
Multitouch is a small but genuine step forward in user-interfaces. The mouse has been around unchanged for decades, so let's not dismiss a step forward that actually works.
You're being a bit of a luddite - none of this is a gimmick or a toy unless you specifically want to use it as such. What's interesting is the combination of all these things, with mobile internet at decent speeds on a powerful device with a good developer API that fits in your pocket.
Augmented reality apps are just around the corner. For education, they could show you how a ruined castle looked 1000 years ago, overlayed on your camera. I'm in the museum sector and this stuff is really exciting to me from an interpretation point of view.
They could overlay ratings and review links on all the restaurants on a street. They could be used for new types of collaborative gaming. This requires GPS, compass, camera, decent resolution screens and a mobile internet connection. When did you stop being interested in technology?
The Monkey Island port featured both a retro mode and a modernised mode with updated sound, graphics and voices. It came out for PC and consoles too. It's a great game - who cares? I only know of 2 other ScummVM games on the platform right now.
If these are 'shovelware crap', then that makes the 8-bit games I enjoy so much shovelware crap too. It certainly makes DS and Wii games shovelware crap, because they often share a similar ethos but at many times the price. I'd have to argue that 95% of the generic first person shooters and racing games on other platforms are shovelware crap. Some of us like immediacy and originality in our games. I'd prefer to pick up and play an addictive little 59p game like Harbour Master than spend my life on World of Warcraft because I don't have the time or patience as I get older. Not everyone is "hardcore"
This is totally off-topic. I doubt an Amiga user would care, seeing as AmigaOS was and is a proprietary platform. Taking Spotify as an example - it's just like commercial radio. Do you warn radio listeners that the DJ may be getting paid and that the station door has a lock on it?
I'm of the belief that while open-source is a wonderful thing and I use Linux, Haiku, AROS and other things regularly. But closed-source often produces innovation and great leaps forward. It strikes me that either you're too much of an old curmudgeon to embrace anything new or you're too much of an open-source hard-liner (hence you telling me you use ArchLinux apropos of nothing) to accept that good idea flow both ways, and all these advances made by commercial companies' will enrich open-source in the long run.
Edited 2009-08-13 10:03 UTC