Linked by Thom Holwerda on Mon 30th Nov 2009 19:37 UTC, submitted by -ujb-
Morphos The MorphOS team seems to be on a roll. Recently, they added support for the PowerPC G4 Mac mini models from Apple, meaning it suddenly became a lot easier to get your hands on a computer capable of running MorphOS. As expected, the team has now announced that a release with PowerMac G4 support is coming as well.
Thread beginning with comment 397197
To read all comments associated with this story, please click here.
Duh!
by KugelKurt on Mon 30th Nov 2009 23:02 UTC
KugelKurt
Member since:
2005-07-06

They should get SDK licenses from MS and Sony and then release MorphOS for Xbox360 and PS3.

Reply Score: 2

RE: Duh!
by -ujb- on Tue 1st Dec 2009 00:21 in reply to "Duh!"
-ujb- Member since:
2005-10-21

The 360 would probably not the worst target, but the PS3 is rather completely out of question. The device is too different from yet supported computers. Also Sony will not allow to use the hardware at its maximum. Plus, the current PS3 doesn't support 3rd party OSs anymore.
While a 360 port would be nice, I think resources are better spend to support as many Appe ppc computers as possible, especially the powerbooks are a good next goal.
Once a bit broader user base is established maybe demand will be high enough to sustain production of new ppc devices (be them based on Freescale 8610 or some QorIQ or AMCC's Titan or IBM's 476FB). But in the current situation ApplePowerC computers are the best choice.

Reply Parent Score: 0

RE[2]: Duh!
by BigBentheAussie on Tue 1st Dec 2009 03:10 in reply to "RE: Duh!"
BigBentheAussie Member since:
2008-03-29

Pffft. PS3 is a much easier target than 360 which is totally closed. At least PS3 has a history of supporting an 'other' OS. Of course they dropped that on the slim model, but the older models are still on shelves (barely). Also the 360 does funky stuff to make it seem as though you have multiple CPUs. The PS3, to all intents and purposes, only has one CPU, which is all an Amiga-like OS can support anyway. 2D acceleration, while not ideal, is plenty for a desktop experience, and 512meg is not a showstopper for such small footprint OSes with traditionally small apps. If you leave the Cell stuff alone for all but 3D or movie playback it would be a neat little low cost machine to run an OS on. With standard hardware and a large installed hardware base I would have thought a port to PS3 would be a no-brainer. Indeed OS4 devs openly contemplated how they might go about using the cells, so at least there is some thought in that direction.

Reply Parent Score: 2