Linked by Thom Holwerda on Sun 31st Oct 2010 19:18 UTC, submitted by kvdman
BeOS & Derivatives Gutenprint has been ported to Haiku. "Michael Pfeiffer (wait, what?) intends on ironing out the configuration options and fixing any bugs that users experience. Please test out Gutenprint on Haiku with your supported printer and report back here, or file a bug report if you encounter problems. Anyone with a colour cartridge?"
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RE[4]: Comment by konrad
by sorpigal on Mon 1st Nov 2010 16:39 UTC in reply to "RE[3]: Comment by konrad"
sorpigal
Member since:
2005-11-02

The heavyweight IDEs are overkill anyway. You can do just fine with a plain editor if you're careful and if tools are what you want; well, that's what Emacs is for.

Reply Parent Score: 2

RE[5]: Comment by konrad
by Neolander on Mon 1st Nov 2010 17:10 in reply to "RE[4]: Comment by konrad"
Neolander Member since:
2010-03-08

Strongly disagree. I can and do develop things in a text editor, yes, but limiting myself to this sole way of developing software would be just stupid.

As an example, for Windows GUI application development, I think Delphi is (or was ? Stopped using it at version 7) truly excellent. The whole process of creating forms, putting controls of them and adjusting their properties, managing events, writing code, debugging, changing the application's icon, and all those everyday tasks, is made incredibly smooth thanks to a nice set of well-chosen and well-implemented features. Even looking for help is great thanks to the integrated VCL and Win32 reference manuals. The sole issues I ever had with Delphi were not related to what it brings on the table, but rather to what it does not do and leaves to a Win32 API which is very poorly integrated in a Pascal environment.

Edited 2010-11-01 17:28 UTC

Reply Parent Score: 2

RE[6]: Comment by konrad
by sorpigal on Mon 1st Nov 2010 21:10 in reply to "RE[5]: Comment by konrad"
sorpigal Member since:
2005-11-02

Who said you could not use a "form builder" tool, too? Such things are extremely helpful for UI development and design. There's no need to integrate them in to the code editor (especially since I've yet to see a system that makes this actually seamless).

Reply Parent Score: 2

RE[5]: Comment by konrad
by konrad on Mon 1st Nov 2010 17:49 in reply to "RE[4]: Comment by konrad"
konrad Member since:
2006-01-06

In a way I think you're correct. I rarely use the rapid part of drag n drop controls on a window or something like that. But a good integrated debugger, code sense/intellisense refactoring tools etc helps you speed up your development.

I used Pe for several years, with a makefile system, but back then BeOS lacked of a good debugger. The one that was released had potential but was way too unstable for real work.

Reply Parent Score: 1

RE[6]: Comment by konrad
by TQH ! on Mon 1st Nov 2010 18:11 in reply to "RE[5]: Comment by konrad"
TQH ! Member since:
2006-03-16

Not sure how good the Haiku debugger is atm, but it is being worked on, and it will probably be awesome if I know the people involved correctly.
Why have a debugger part of IDE's when the OS knows a lot more about what's going on...

Reply Parent Score: 1

RE[6]: Comment by konrad
by sorpigal on Mon 1st Nov 2010 21:11 in reply to "RE[5]: Comment by konrad"
sorpigal Member since:
2005-11-02

A debugger is essential, but if "integrated debugger" is all you want out of your IDE I've got news for you... emacs does that.

Reply Parent Score: 2