Linked by Thom Holwerda on Wed 19th Jan 2011 09:28 UTC
Games "StarCraft, one of the most popular games ever made, also serves as the perfect proving ground for artificial intelligence. Here's the inside story of how a Berkeley team won the world's first StarCraft AI competition with code that can beat even pro-level human players."
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RE[3]: Old news...
by Delgarde on Wed 19th Jan 2011 21:01 UTC in reply to "RE[2]: Old news..."
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Hmm.. reading the article in more detail, it looks like having recognised those difficulties, they've chosen to avoid them as much as possible, rather than solve them - focusing on one versatile unit so as to simplify teamwork and build management...

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