Linked by David Adams on Thu 15th Sep 2011 07:08 UTC, submitted by kristoph
Windows Microsoft announced during the build conference, and Steve Sinofsky reiterated in a blog posting that: "For the web to move forward and for consumers to get the most out of touch-first browsing, the Metro style browser in Windows 8 is as HTML5-only as possible, and plug-in free. The experience that plug-ins provide today is not a good match with Metro style browsing and the modern HTML5 web." Sinfosky goes on explain why Microsoft will not include Flash and why it's no longer needed. It's as close as we'll get to an obituary for Flash. Update from Thom: Added a note in the 'read more'!
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Comment by Kroc
by Kroc on Thu 15th Sep 2011 21:47 UTC
Kroc
Member since:
2005-11-10

I wrote a site in HTML5, people called me stupid for using an unfinished spec not supported by IE.

Microsoft added HTML5 support in IE9 and are now fully behind it as part of their desktop strategy. Every up to date major browser exudes HTML5 support.

I uninstalled Flash and lived without it. People called me stupid since Flash is necessary for the web.

iOS, Mac OS and soon Windows will not ship with either/or use Flash.

I developed an HTML5 video player early on. People called me stupid since Flash is necessary for video, browsers didn’t support it, OGG wasn’t good enough and H.264 was proprietary. Now more browsers than not ship with HTML5 video and Webm.

If you did not see this coming from Microsoft, you didn’t have your eyes on the ’Web.

Gaming is the next big thing moving to the ’Web. I was writing HTML5 game engines back with Firefox 3.0 beta. Now there are hundreds of engines, Facebook is experimenting with HTML5 gaming and numerous demo contests have arisen.

Don’t be surprised if HTML5 gaming dominates the casual market.

Reply Score: 3

RE: Comment by Kroc
by JoshuaS on Thu 15th Sep 2011 21:57 in reply to "Comment by Kroc"
JoshuaS Member since:
2011-09-15

Oh, so Facebook applications can be written in HTML 5. That's pretty cool. ;)

Reply Parent Score: 1

RE[2]: Comment by Kroc
by JoshuaS on Fri 16th Sep 2011 19:23 in reply to "RE: Comment by Kroc"
JoshuaS Member since:
2011-09-15

I am still curious though, Kroc, how do you manage for example, polling for keyboard events and sound in a HTML5-based game engine?

Reply Parent Score: 1

RE: Comment by Kroc
by shmerl on Fri 16th Sep 2011 06:48 in reply to "Comment by Kroc"
shmerl Member since:
2010-06-08

Microsoft will choke on WebGL (they already did) since they always considered OpenGL their rival. So far their support of HTML5 is far from perfect.

Reply Parent Score: 3

RE: Comment by Kroc
by henderson101 on Fri 16th Sep 2011 12:04 in reply to "Comment by Kroc"
henderson101 Member since:
2006-05-30

Don’t be surprised if HTML5 gaming dominates the casual market.


Don't be fooled in to believing Metro is "just HTML5". It's not. HTML5 is just one option.

Reply Parent Score: 2

RE: Comment by Kroc
by sorpigal on Fri 16th Sep 2011 17:36 in reply to "Comment by Kroc"
sorpigal Member since:
2005-11-02

I didn't know you were working on HTML games. This is also an area of interest for me. Got linkage?

Reply Parent Score: 2