Linked by Thom Holwerda on Mon 10th Oct 2011 20:14 UTC, submitted by twitterfire
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RE[3]: Looks promising for game development
by Slambert666 on Wed 12th Oct 2011 03:38
in reply to "RE[2]: Looks promising for game development"
LGPL does not allow embedding in, say, a PS3 game.
What on earth are you talking about? LGPL does in general (unless static link exception) not allow static linking into a non GPL program, that's it.
So LGPL does allow embedding into a PS3 game, commercial software. What they write is:
Mono is available to be licensed commercially if the LGPL/GPL/X11 combination is not suitable for you. Xamarin offers commercial licensing options to redistribute Mono under non-LGPL terms. If your organization intends to redistribute software which embeds or bundles Mono, but is unable to comply with the terms of GNU LGPL v2, the Ultimate Edition may be right for you.
RE[4]: Looks promising for game development
by reduz on Wed 12th Oct 2011 06:52
in reply to "RE[3]: Looks promising for game development"





Member since:
2006-02-25
It's not MIT/X11, read: www.mono-project.com/FAQ:_Licensing
LGPL does not allow embedding in, say, a PS3 game. Engines that use mono (like Unity) purchase special commercial licenses.