Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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the dichotomy
by unclefester on Mon 7th Nov 2011 22:55 UTC
unclefester
Member since:
2007-01-13

An interface is designed so it can be used by a novice. Likewise a QWERTY keyboard is designed for "hunt and peck" usage.

The smart thing would be to design an optimum interface and teach users how to use it properly. This would include replacing the normal QWERTY keyboard with a modified stenography or chorded keyboard. A trained stenographer can easily type at up to 300wpm with very high accuracy ~4-5x as high as an expert QWERTY typist.

Reply Score: 2

RE: the dichotomy
by zima on Mon 14th Nov 2011 23:58 in reply to "the dichotomy"
zima Member since:
2005-07-06

Chorded, etc. keyboards were tried (for example http://en.wikipedia.org/wiki/Microwriter ); not even self-professed "power users" seem to really adopt them.

Ultimately, it probably boils down to how a staggering majority of people doesn't type that much (and, similarly, vast majority doesn't work with the OS but with applications; so they want an OS which mostly doesn't get in the way ...alas, some recent OSS UI refreshes do tend to do that)

Reply Parent Score: 2