Linked by Thom Holwerda on Fri 20th Apr 2012 17:05 UTC
Graphics, User Interfaces Tobias Bjerrome Ahlin, an interface designer at Spotify, is a big believer in skeuomorphism. Whereas Apple is a strong advocate of this design concept, Microsoft is clearly moving in the exact opposite direction, while Android is in the process of moving away from skeuomorphism entirely, to a more digital experience. As a passionate hater of skeuomorphism in UIs, I found Ahlin's examples to be a bit weak.
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Wrong path
by kwan_e on Wed 25th Apr 2012 07:17 UTC
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Ultimately, it's just the wrong path to go down - it's a red herring.

What technological progress has always been was to make things work the way our MINDS work. Trying to make things work like they do in the physical world only works as long as the physical object was designed well enough to work like our minds like them to work.

With human-computer interfaces, we have a greater opportunity to emulate the way our minds work directly rather than by the proxy of pre-designed physical objects.

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RE: Wrong path
by zima on Fri 27th Apr 2012 22:50 in reply to "Wrong path"
zima Member since:

Though "make things work the way our MINDS work" is a slightly double-edged argument - in some ways, partly, it can also go in favour of the discussed approach.

After all, our minds evolved, over a looong time of half+ billion years, to the way physical words works.

Reply Parent Score: 2