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While gaming is just one market segment, in practice it's quite in demand (I mean on the desktop). Companies like Valve, CD Projekt Red and others aren't suffering from the lack of users. So may be the market is not as huge as some others, in practice it's what often prevents users from abandoning Windows altogether, since at present Windows holds a disproportional majority of PC games (Wine project matured quite a bit and improves this situation, but still). I often hear stories like "I don't mind using Linux, but I need to keep Windows around for games". Therefore the shift of balance towards OpenGL undermines this lock in situation.
Consoles are a separate world (I don't really care about those). I was talking about PC gaming in particular. Though gaming companies trying to maximize their profits are often targeting consoles and PC market both. As demand for OpenGL gaming will grow, companies will work more on supporting portable engines (both with OpenGL and DirectX).
Edited 2012-07-06 17:41 UTC




Member since:
2005-07-11
Gaming is has for many years been considered has been considered a Niche activity. Consoles is where its at. This ironically partly due to the activity of the one Microsoft and its xbox..