Linked by Thom Holwerda on Mon 20th Aug 2012 21:04 UTC, submitted by suka
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The 20 by 20 slide was precisely a joke on the 10 by 10 goal. I'm assuming you weren't at the talk and is just spouting bullshit you read on the internet.
It was a poor joke.
They most certainly are using existing tools for that project, although buildbot has absolutely nothing to do with cmake. You're confused and spouting bullshit. [/q[
I know cmake is not related. I was making a comparision. Gnome, more often then not, recreates technology because it was not invented there. I was just citing kde using cmake, something from a 3rd party to accomplish their needs, as an example.
[q] Geez, really? I wonder why people kept using GNOME then.
I know cmake is not related. I was making a comparision. Gnome, more often then not, recreates technology because it was not invented there. I was just citing kde using cmake, something from a 3rd party to accomplish their needs, as an example.
[q] Geez, really? I wonder why people kept using GNOME then.
The project completig their goal does not immediately turn the software into trash. They didn't have a new driection for some time, the developers not having a direction about the future does not magically make the software bad in the present.
Gnome's original goal was to have a fully FOSS desktop at a time when Qt was not FOSS. Qt eventually did go FOSS and Gnome had a stable, functional full free desktop as well. Their goal at that time was met. As evident by years of gnome 2.x releases being essentialy the same to an end user.
This was the opinion of a specific speaker. If you actually read the interview posted in this news you'll find a different opinion.
No it's a pretty dominant opinion in the Gnome prject that touch is the future and we need to accomodate for touch in our UX even though there is not one device the runs Gnome3 and touch. Hell there are barely devices running a true GNU/Linux stack and touch!
Even then interview says how they want gnome on tablets.
Side pane features were removed from nautilus as "it doesn't work well on touch".
Removing.
A feature.
Quite a popular one infact.
Not because the code was poorly maintanied or buggy.
Simply because it was not suited for touch.
It was a poor joke.
The people for whom it was intended seemed to enjoy it.
I know cmake is not related. I was making a comparision. Gnome, more often then not, recreates technology because it was not invented there. I was just citing kde using cmake, something from a 3rd party to accomplish their needs, as an example.
Like I said, Gnome is not recreating a build system. It's using existing technology.
You could say jhbuild was created within the Gnome community and found its way to many other projects, as a lot of other Gnome technologies did. I absolutely disagree with your point, but maybe you'd help it by providing some actually relevant examples.
Gnome's original goal was to have a fully FOSS desktop at a time when Qt was not FOSS. Qt eventually did go FOSS and Gnome had a stable, functional full free desktop as well. Their goal at that time was met. As evident by years of gnome 2.x releases being essentialy the same to an end user.
Qt changing its license in 2009 has absolutely no effect on Gnome. It'd be like old school Unix systems being released as open source today having an effect on Linux.
No it's a pretty dominant opinion in the Gnome prject that touch is the future and we need to accomodate for touch in our UX even though there is not one device the runs Gnome3 and touch. Hell there are barely devices running a true GNU/Linux stack and touch!
Even then interview says how they want gnome on tablets.
Even then interview says how they want gnome on tablets.
They absolutely want to work on tablets and other computers with touch interfaces. Work is being done in Xorg and GTK+ to make that at least work. As the interview says, the focus of Gnome right now is notebooks and workstations, as that's what most of its contributors use.
Some people definitely want to see Gnome and the freedesktop on smartphones and tablets as well. That idea is still in its infancy and as you said it's not even possible for Gnome to be there when the components it currently relies on aren't ready. As such there's no such case of features being removed or otherwise impacting Gnome specifically to work on touch screen devices.
What you have seen in Gnome is the influence from modern UI's that differ from the old WIMP model. You may very well dislike that but it has nothing to do with input methods.
Side pane features were removed from nautilus as "it doesn't work well on touch".
Removing.
A feature.
Quite a popular one infact.
Not because the code was poorly maintanied or buggy.
Simply because it was not suited for touch.
Removing.
A feature.
Quite a popular one infact.
Not because the code was poorly maintanied or buggy.
Simply because it was not suited for touch.
You're confused again, or straight up making stuff up. The extra pane functionality in Nautilus has absolutely nothing to do with touch.
Edited 2012-08-21 05:08 UTC





Member since:
2005-11-14
The 20 by 20 slide was precisely a joke on the 10 by 10 goal. I'm assuming you weren't at the talk and is just spouting bullshit you read on the internet.
They most certainly are using existing tools for that project, although buildbot has absolutely nothing to do with cmake. You're confused and spouting bullshit.
Geez, really? I wonder why people kept using GNOME then.
"The "bad things" for GNOME they pointed out was their focus on the traditional desktop..."
From: http://www.phoronix.com/scan.php?page=news_item&px=MTE0ODg
1) They have a focus on desktops?
2) It's a bad thing?
Gnome developers have gone mad.
This was the opinion of a specific speaker. If you actually read the interview posted in this news you'll find a different opinion.
Did you have all this bullshit copy & pasted to post here? Because it has absolutely nothing to do with the interview posted. I wonder if you even read the summary, let alone the article.